06-09-2010, 08:50 AM
![[Image: c2bed.png]](http://img532.imageshack.us/img532/6192/c2bed.png)
What do you think?
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More or less finished
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06-09-2010, 08:50 AM
![]() What do you think?
06-09-2010, 11:55 AM
I like that a lot! Looks to be coming along very nicely.
06-09-2010, 12:17 PM
Wow, that fusion of styles worked surprisingly well!
06-09-2010, 01:00 PM
Outline's lookin' good !
06-09-2010, 02:03 PM
06-10-2010, 12:44 AM
i believe we're heading in the right direction this time. might shorten the neck a bit so it wouldn't look longer than it should, and make those shoulders and chest wider so it would be more proportional to the arms.
06-10-2010, 09:52 AM
![]() Still prefer number 1. Thank the post if you prefer number 2. (thanks met and co.)
06-10-2010, 01:50 PM
OK
06-10-2010, 03:03 PM
I honestly prefer the bare arms rather than the newest ones. They complicate the visual interest and make it less readable, at least in my opinion.
Good work, though!
06-10-2010, 03:13 PM
Yeah I really wanted the hair on, even if I was aware of the readability issue (especially of his right arm)
![]() Anybody got a compromise, apart from leaving the hair on his left arm and leaving his right arm hairless? I guess I could change his arm, but that might change the feel of the sprite completely...
06-10-2010, 03:24 PM
What if you made the hair dark green? This way you could keep the hair and avoid readability issues imo
06-10-2010, 06:34 PM
that was what i was about to say.
also about the chest i had something in mind like the big guy from the advance wars
06-10-2010, 06:47 PM
I thought the arm hair was a reference to the Chris2Bears sprite?
06-12-2010, 07:30 AM
You're quite right Sengir, that's what I had in mind. :/
![]() I didn't understand what you meant Metaru, but that sheet will come in handy for the comp, thanks! Should I try blending the black and green for the hair? |
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