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The custom ML3 Project
#61
Yes, I'm done with Kammy Koopa.
[Image: kammykoopaoverworldbatt.png]
#62
Okay, Its in the first post
#63
I think that would be submittable since you've done everything to it.
#64
should I or he put it in submissions? I've never run a project before

what do you do with the ripping project?
#65
Let him do the submitting. After all, it is his sheet.
#66
okay

[Image: BlehbouFINAL.png]

I think I'm done with mine. What do you think? I didn't end up adding the chest because I figured no one would need that as much as him.
#67
(11-01-2009, 05:29 PM)Baegal Wrote: okay

[Image: BlehbouFINAL.png]

I think I'm done with mine. What do you think? I didn't end up adding the chest because I figured no one would need that as much as him.

I think the chest would be rather important for a sheet named "Cursed Chest" that has a character htat comes from a chest.

Heck, you could jsut edit the chest enemy from the game if need be.
#68
I did actually. It turned out very sucky though...

I'll try to work on it.
#69
im take the koopatrools Koops plz i could?
#70
If no one else is doing it, it's all yours C:
#71
i will take all the shyguys i have all ready started to make them anyway
#72
(11-15-2009, 10:57 AM)Baegal Wrote: If no one else is doing it, it's all yours C:
thanks
#73
so can i have the shyguys??
#74
What poses for the chest do you need?
I'll get them for you.
#75
is there any animation of the chest opening in the ow? specifically facing forward?
(11-15-2009, 07:44 PM)Tornado of Fury Wrote: so can i have the shyguys??
sure, I guess. Note that they are things like groove guy, medi guy and such. The actual shyguy's are actually in the game

i think....


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