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im bored and I want to make a pokemon game
#1
does anyone know RGSS???

because I want to have it use HGSS sprites mainly to piss off everyone at Pokecommunity
#2
RGSS? godammit where is everyone pulling these names from?
#3
enterbrain
#4
No thanks, Id rather not even go near your brain. god knows what the hell could be in there.
#5
but its nice
#6
scenes of pod racers but the engines are all dicks and im riding in one shooting cum lazers at my cats pod racer
#7
exactly why i'm not entering
#8
Can't it just be a monster collectan game in general, featuring Pokémon?

A Pokémon/Digimon/Dragon Quest Monsters fusion game would be awesome. Maybe throw in some SMT demons.
#9
well maybe

right

completely original monsters?
#10
If you have there wherewithal to design good ones, sure.
#11
oh

well not really but I can try
#12
but realyl all i need to do is make the screen res in DP size and im set
#13
To answer Norsk's question, RGSS is an offshoot of Ruby used in the RPG Maker engine.
#14
oh, so RPGMaker actually implements a real coding script? That instantly makes it way better.
#15
Yes.
Like I said, it uses RGSS (Ruby-something-scripting-system or something like that) which is an offshoot of the Ruby language.

I think MMF2's underlying code is Lua, and although it's a mostly D&D-based system, some coding is still required to make custom stuff.
MMF2 is somewhat of a more GUI-based, simplified coding system, if you get my point.


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