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Da Magic Submissionz
#31
Quote:Don't worry, I'm from Spain [...]
I correct me to:
Code:
My sympathies to every U-Version Player
:'D

So... 2 new Parts:

[Battle Fields Textures Part 6 {from 3 Maps, 8.1M/9.3M}]

[Battle Fields Textures Part 7 {from 5 Maps, 8.7M/9.0M}]

Quote:I was using Dolphin, I think you should be able to rip them with it.
Playing it on PC? OMFG, no. If there is somewhere a tool to export this unknown Data Types of Characters, Monsters, etc. as something usable, i would use it (especially I want to rip the Dialogue Faces of the Characters) but to play it on PC is not really possible for me (there are sure compatibility problems, slowdown, crashes or something like this, i think you know what i mean).
#32
Lovely ToS2 stuff Heart
#33
In between times, a little (yes, really) collection of what i got from the predecessor:

[ Tales of Symphonia ]
NO ICON YET

System: NGC (other_systems)

[The 2 Different Ending Pictures {sheet}]

[Menu Skin/Layout {sheet}]
Borders, Numbers, Buttons, Window Rawcolor + Textures (dyeable in the game with Red-Green-Blue(-Alpha)-sliders), ...

[Manufacturer's Logos {pack}]
#34
Two new ones from yesterday:

[Battle Fields Textures Part 8 {from 6 Maps, 8.8M/9.6M}]

[Battle Fields Textures Part 9 {from 4 Maps, 8.4M/11.5M}]

I changed my Limit from unpacked 10M to packed 10M, you see Part 9 is
11.5M but 8.4M packed.

I'll continue that... tomorrow.
#35
I had trouble with the Tools, but now i can continue this Rip.

[Battle Fields Textures Part 10 {from 7 Maps, 9.6M/10.2M}]

[Battle Fields Textures Part 11 {from 11 Maps, 9.7M/13.3M}]

With the next Post, the Battle Fields Textures Rip will finally end.
#36
Such beautiful textures, well done!
#37
You saved me from making 4 Posts in a row.

[Battle Fields Textures Part 12 {from 4 Maps, 7.8M/8.2M}]

[Battle Fields Textures Part 13 {from 4 Maps, 9.0M/9.4M}]

[Battle Fields Textures Part 14 {from 3 Maps, 3.8M/3.9M}] - SMALL LAST PART
#38
I try to be helpful ;p
#39
I'm still alive - and having a.t.m. trouble with Windows 7 and my CPU. Gonna Puke

Question Block Forgot to add my TexRips in Updates? :'D

Are the Archives too massive? Repack the stuff if it's necessary or submit every folder once (gosh that would be too splitted), i don't care about how they appear on the page.
#40
Don't worry, just check your PM Wink
#41
I'm back with a little new Package of some Rips, this time...

[NDS]
[ Tactics Layer ]

Actually i wanted to post Character Body Parts with instructions how to
build a full picture from them, but this will be later, for now the Rip is
not complete and too exhausting for me.

And so, here is something else:

Calendar Backgrounds | Contest Banners | Faces
#42
Are they resized or it is their real size? Shocked I don't know why I got this impression
#43
Nothing is resized o_O

Quote:I don't know why
Me too. Not a hunch -.(°_°).-
#44
[ RPGツクールDS ]
[Image: RPGDS-TSRSymbol.png]

[Main]
[Program Title] | ...

[Map Editor]
[Fieldmap Object Tiles] | ...

[Database]
[Small Item Icons] | [Small Skill Icons] | [Title Backgrounds] | [Title Overlays] | ...
#45
[Image: RPGDS-TSRSymbol.png]

[Event Editor]
[Objects]

[Database]
[Big Icons - Part1 Items] | Later: Part2 Weapons | Later: Part3 Equip


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