Posts: 6,699
Threads: 104
Joined: Jun 2008
I'm not avoiding changing anything. |:
I said I was going to heed the advice and fix it when I have time.
Thanks for the edit anyway though.
Posts: 917
Threads: 7
Joined: May 2008
Does look better than before, but the head kind of looks like it's attached. As in doesn't really look connected to his body completely.
Posts: 2,824
Threads: 69
Joined: May 2008
(05-30-2009, 05:16 PM)Cooltrainer♂ Tyvon Wrote: I'm not avoiding changing anything. |:
I said I was going to heed the advice and fix it when I have time.
Thanks for the edit anyway though.
i was referring to this part but okay!!!
>The legs are a stylistic choice, and I'm not going for an official sprite look here
Posts: 6,055
Threads: 111
Joined: May 2008
Aw everything you do is the same stylistic choice.
Posts: 6,699
Threads: 104
Joined: Jun 2008
06-05-2009, 06:39 AM
(This post was last modified: 06-05-2009, 06:41 AM by Alpha Six.)
take two, doing the basic poses before i go for the actiony battle poses and redoing the two characters
http://pixeljoint.com/pixelart/43552.htm
i didn't really alter the tyvon sprite when i redid ken and zangoose, so i'm going to have to fix the obvious flaws like the legs
Posts: 8,812
Threads: 131
Joined: May 2008
zangoose is MUCH better
ken looks good
yay they're not looking down now
but tyvon looks like he is
and he has gigantic feet compared to everything else
Posts: 1,362
Threads: 10
Joined: May 2008
Yeah, they both look a lot better.
Posts: 6,699
Threads: 104
Joined: Jun 2008
(06-05-2009, 05:28 PM)Vipershark Wrote: and he has gigantic feet compared to everything else
I wear size 18 in shoes, lol
Posts: 8,812
Threads: 131
Joined: May 2008
tyvon is actually shaq
who knew
Posts: 917
Threads: 7
Joined: May 2008
Wow, Zangoose is like 10 times better. Nice job.
Posts: 1,732
Threads: 27
Joined: May 2008
06-05-2009, 08:39 PM
(This post was last modified: 06-05-2009, 08:40 PM by Cshad.)
Zangoose looks awesome, much better than before. But the contrast from the first to second shade is way to great a jump, I think you should also look at how much selout your using, the tail in the back also looks kinda more metal-ish than fur-ish.
Also have you considered trying to mesh pokemon into your style a little bit more? I don't mean to offend, but the people look no different than all the other people you've done before (anatomy wise).
Looks great.
Posts: 8,812
Threads: 131
Joined: May 2008
(06-05-2009, 08:39 PM)Cshad Wrote: Also have you considered trying to mesh pokemon into your style a little bit more? I don't mean to offend, but the people look no different than all the other people you've done before (anatomy wise).
agreeing with this
Posts: 6,699
Threads: 104
Joined: Jun 2008
06-15-2009, 06:03 AM
(This post was last modified: 06-15-2009, 06:03 AM by Alpha Six.)
Overworld sprites.
http://pixeljoint.com/pixelart/43938.htm
![[Image: characters_overworld.gif]](http://pixeljoint.com/files/icons/characters_overworld.gif)
Ken, Tyvon and Tyvon's Zangoose.
Posts: 4,150
Threads: 68
Joined: May 2008
Ehhhh... they look excessively top-heavy, especially your self insertion.
Posts: 6,699
Threads: 104
Joined: Jun 2008
I was trying to do them at an angle, but I think I underdid it.