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(05-17-2009, 02:36 PM)Champion Shawn Wrote: - name being changed to Tatsunoko vs. Capcom: Ultimate All-Star
- online play may be added
- new characters might happen
- due out before the end of this year
http://protodudesrockmancorner.blogspot....-from.html
I WANT TO FUCK EVERYTHING IN THE WORLD AFTER READING THIS
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(05-17-2009, 05:50 PM)Cooltrainer♂ Tyvon Wrote: (05-17-2009, 02:36 PM)Champion Shawn Wrote: - name being changed to Tatsunoko vs. Capcom: Ultimate All-Star
- online play may be added
- new characters might happen
- due out before the end of this year
http://protodudesrockmancorner.blogspot....-from.html
I WANT TO FUCK EVERYTHING IN THE WORLD AFTER READING THIS
Even me?
I'm surprised though...every legitimate forum I've trolled for info about this game actually coming to North American (and by lesser extension Europe and Australia) has mentioned that they'd have to change Tatsunoku to Marvel again.
Apparently, everyone was wrong. More than actually playing the game I want to know why they decided to keep characters that kids who will obviously play this game would never have heard of...?
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because a lot of people who play capcom games are anime fans?
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its not that were anime fans, its just that old tatsunoko stuff is amazing
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besides, nearly all the tatsunoko shows have been dubbed at one point, for example:
SPACE LANCE!
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05-18-2009, 02:36 AM
(This post was last modified: 05-18-2009, 02:37 AM by Angelglory.)
I wonder if Tekkaman will retain his ability to state the obvious...
Also [spoiler]Since the final boss is Yami from Okami, they had better put Amaterasu in if they add new characters.[/spoiler]
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^^^^^^^^yessssss^^^^^^^^^^^^
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;_____;
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05-18-2009, 09:51 AM
(This post was last modified: 05-18-2009, 09:54 AM by Kosheh.)
if i still had my screencapper I'd do so just for you
Played as Karas - he's a cool dude.
He's got the best-looking super in the entire game [check 0:58 mark]. He's kinda weird IMO - IIRC his QCF has him spinning his sword but he gets no horizontal distance and its hitbox is pretty tall but thin (only as big as the spinning blade) It's meant to reflect projectiles I think and prevent jump-in combos.
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its me or there is a "combo breaker" feature in there?
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yes. because it's not mvc2
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But MvC2 had counter attacks.
still, dibs on Dante as a new character.
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they should add Zack & Wiki
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forget the capcom side
bring me my soul taker god dammit