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I don't remind which one was blocking the stairs either, played it long time ago. I'm not sure if any of the programs from LucasHack can decipher the NES/Famicom coding, but there might be something at the forums. But looks like you already got it covered.
I played Day of the Tentacle before playing the Maniac Mansion, I really recommend it. And you don't need to worry about filling the pool anymore
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Great job on the Romancia rips, nice work!
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I laughed. HARD.
Great work ^^
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Very cool
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Hey, I'm playing the DS game Steal Princess. And was thinking of ripping the gems you could collect (and since I also found the items files in Tahaxan the other items too).
Now, I ripped the gems with the palette Tahaxan had, and I'm going through the game in No$gba (since I want to play it in English and the July update of desmume isn't going past the opening video [Japanese version works fine], and iDeaS 1.0.3.2 also doesn't go past that too [didn't try the Japanese version]) to see the colors.
Now, the colors were similar, but not identical. Now I'm asking, should I use the Tahaxan colors or No$gba "VGA (poppy bright)" colors?
No submission today, just a question.
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Tahaxan is the true color of the images, I think. In any case you can also include the No$gba palette too if you want it.
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Maybe I'll run through the Japanese version on one of the other working emulators and compare between them, Tahaxan, and No$gba's poppy colors.
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OK. Was telling someone that if they go to submit large images on Photobucket to keep in mind the upload settings they have it set for, and remembered I had an edited map for the GBA game San Goku Shi. Now going through it again to see if I couldn't rip the map much better than I did before, I have run into two slight problems (that I was aware of before but for the purposes I needed the maps for did not need to bother with).
The first is that there is animated water. Which normally would not be a problem since after all, in such a case you can take one copy of the map, and show where the animation takes place in a separate part of the same image. Or if its a strategy RPG with a lot of repeating tiles, you could also do the tileset as well.
My second problem is that my maps are 976 by 768, and have two major rivers going through a good portion of the map that are animated.
The question I ask is, should I pick a single frame for the map and just submit that? Or should I post four (calculated that water in Winter is frames long) copies of the map in one image?
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That's some impressive work. Nice
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Thanks. Also, if you notice. The border color (was going to say background, but there isn't any transparency on the in-game part) is different for the four sheets based on the season of it.
Also. Sheet #90. The items and gems from Steal Princess. Funny thing is, the diamond wasn't the last gem I got but in fact the ruby (why's that funny? Because diamonds are worth the most out of all the gems in the game).
Probably could have finished much earlier if I wasn't so persistent about getting the name tags.
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Was watching a video of Puli-Rula earlier. And got an idea to possibly rip from that. This post is not about that. But I had an idea of posting from an earlier game that would be much quicker. Don't know what time I started, around 9ish. Its almost 9  0ish (at my present location).
From Toypop. The puppet heroes Pino and Acha.
As I said. A quick one. Black background to better see the characters
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Ahahahah
Those two look cute.
Quick rips are fun to do
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Here's one inspired by the casino scenes in the 007 movie "Never Say Never Again".
The Atari classic, Centipede.
Want to try to make submission #100 something good. Then again, any accepted submission is good (everyone's, not just mine).
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