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Ivysaur
#1
This is the topic for the SSB Project Ivysaur sheet.
#2
Still working on it, but not lately, caught up in homework
[Image: ivysaur.png]
#3
I like it, but it feels kind of traced- I think the lighter areas need outlines (lighter outlines, but still) just as the darker areas do, like you did with his leaves.
#4
if u look closely u can see that i used the next darkest shade for the outline of the lightest shaded areas
#5
Yes but you shouldn't have to look closely.
#6
its like the real thing from the game, but who am i to judge? i can't spite moving characters....... i can but i would get really bored, and i might just give up
#7
Is it even possible to make Ivysaur not look traced while not making look stupid.


Attached Files
.bmp   Ivysaur Edit.bmp (Size: 20.55 KB / Downloads: 446)
#8
(07-01-2009, 04:49 PM)blah475 Wrote: Is it even possible to make Ivysaur not look traced while not making look stupid.

image-hosting site, please.
#9
All he did was pillow shade it LOL
#10
Sorry but my d+++ computer won't let me do a F++++n thing on those websites.Cry
#11
Alright, so the obvious question is, how do I make him look "un-traced"
(no this doesn't mean that I won't try to do Link, still thinking over it)
#12
Meh, I wouldn't worry about it. It looks great.
#13
I agree with Ton.
#14
It looks too 3-D. It's supposed to be a sprite.
#15
(09-06-2009, 05:40 PM)Kirbyfan Wrote: It looks too 3-D. It's supposed to be a sprite.
I agree


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