05-29-2010, 03:09 AM
I agree. I tried to fix that, and I gave him some basic creases in his cape. Dont know if this helps
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Marth
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05-29-2010, 03:09 AM
I agree. I tried to fix that, and I gave him some basic creases in his cape. Dont know if this helps
05-29-2010, 07:00 AM
Is it just me, or is the sword getting shorter and shorter? Wasn't that one of our major problems at the start?
Other than that... very, very fine sprite indeed.
05-29-2010, 10:17 AM
Aura, you actually kinda worsened the jagged-ness.
@Tarvonas, it seems that his arm's been getting longer, but instead of moving the sword down, the sword's just been getting shorter. So guys, should we lengthen the sword, or what?
05-29-2010, 12:45 PM
Not shorter, but thicker and more blunt.
Yeah, you're right. The thickness is giving it the illusion of looking shorter.
I like Air's sword, but it's still a bit too jagged. It's hard to get a smooth effect on something so small with pixels, though. Maybe in that case no outline would be best? The problem with no outline is how it'll blend with lighter backgrounds.. I do think it needs some sort of outline. Maybe not completely black? Actually, I'll just try playing around with that sword... BRB! EDIT: OK, so, the black outline won't work for me. I just can't make it look any smoother than what's been given. Instead, I tried to implement a lighter grey outline. I got the first sprite's sword, changed it quite a bit, and threw it on aura's overall sprite: ![]() And that's what came out. Yay or nay?
05-30-2010, 12:14 AM
Lets combine.
We use Aircy's Marth and sword, but we use Ninspriterx and Vic's sword shading. As you can see, Aircy changed the swords shading to a flat dull look, but conviniently added outline.
Ahh, so we definately want the black outline?
I might try that combination in a sec. I'm a bit caught up now. ![]() EDIT: Done. ![]() The change isn't all that noticable, but that's what happened when I merged the two.
05-30-2010, 01:10 AM
That's the winner.
05-30-2010, 01:10 AM
(This post was last modified: 05-30-2010, 01:10 AM by ThePortalGuru.)
(05-30-2010, 12:19 AM)Tarvonas Wrote: Ahh, so we definately want the black outline? Looks leagues better. I don't see too much wrong with this design, as it brings in the outline without affecting the thickness of the sword, and looks a lot smoother too. Anyone else think that this should be the final design?
05-30-2010, 06:41 AM
A little more detail to the cape etc and that could be next to perfect!
05-30-2010, 07:43 AM
Yeah, I agree with the cape. If no one does it by tomorrow, I'll have a crack at that too.
05-30-2010, 09:37 AM
A little more detail in the cape and it'll be an arse to animate.
Its great as it is now, good job on the sword merge. Lulz, I rhymed. Kinda.
05-30-2010, 10:39 AM
Ok, I gave my shot at it !
![]() Little detail to the cape, sword jagginess fixed.
05-30-2010, 07:16 PM
Ah, cool. The sword looks straight now.
I like the cape, too, but something feels off about it. Seeing as I can't explain it, I'd just ignore the feeling. |
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