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Ganondorf
#46
I was thinking just adding the cirlce pieces instead of the metal strips with cirlce pieces. (forgot the circle pieces in the above listed)
Also I am gonna play brawl more so I will actually figure out the SFX. Also do I put it directly on the sprite or just have the SFX by the sprite animation
#47
His eyes are kind of weirding me out.
#48
Is that a bad thing? I mean, he is the demon of all evil (or something, I cant remember), so making him scarier would be better.
#49
Hmmmm, I think I like Raid's the most. Ganondorf is a major villian so he can't be too bright in the colours...
#50
[Image: ganonpixel.png]

I'm rusty, so I decided to give it a go. I used the lightest of the colors only when I needed too. I'm an old friend of Ton's, and I plan on helping him get all the idle poses into shape.
#51
Looks great, but the back of his hair could use a little work
#52
Actually the whole thing looks way too detailed and out of style. The color palette is also on the drab side. Earnest effort, but the end result looks really messy.
#53
What if we recolor him with the existing palette?
#54
Could help, but we should do what we did to my Donkey Kong (RIP DK Very Sad ) and take out most the detail. Leave the big, and important stuff, but take away the little pieces.


Edit:

Im working on it now, not the taking away of the detail, but the palette recoloring.

Edit Pt 2:

Nevermind, the colors arent right for Ganon.
#55
I like Raid's so much better.

Problems with the new one.

1.Nose is to big, look at ganondorf in Twilight princes it's short and pointed.
2.He's scrawny he wields a Two-hander one handed should have large muscles
3.The Cape is too flat in twilight princess it was very folded.
#56
Well, I just decided to upload this. Personally If the new one is chosen, someone else can take over. I started working on the basic idle motion. I am going to add some cool stuff with his shadow for this motion soon.

[Image: ganondorfspriteanimatio.png]

Uploaded with ImageShack.us
#57
Neither of the Ganondorfs done so far are good. They all look really stiff and suffer general anatomy problems.
#58
In all fairness, Ganondorf in the game is really stiff.
#59
That's not really an excuse.
#60
It's quite a fair excuse, actually. Ganondorf is generally angry, stern and tense, thus, making him quite stiff in appearance. There's nothing wrong with reflecting that in his sprite.


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