Important Announcement
Forum has been made read-only. Please click here for more information or here to return to The Spriters Resource.

M&L3 has been dumped
#1
Unfortunately, it's compressed to hell. How do we fix this, tSR? We must rip this game.

http://www.youtube.com/user/MARIOANDLUIGIRPG3VID -to whet your palette.
#2
I hope RTB knows. Once this is all figured out, someone should start a ripping project for this.
#3
That would be amazing, cause this game is doing funny things to my pants.
#4
I got an emu working! =D I'll be ripping enemies!
#5
Oh so you figured it out? Great!
#6
Can't wait to see this game get ripped.
#7
I got a working ROM and the sprites are easily rippable but my computer runs it at shitty speeds, it took 2 hours just to play as mario and luigi for the first time.

luckly my friend got a R4 and downloaded the game and hes letting me borrow it
#8
Mageker already started.
#9
Well, mageker is ripping enemies. I would really like the Bowser sprites, but I don't want to use the Japanese game. I wouldn't be able to understand it. As soon as the English version is out, I would join in the project, unless you "super-sprite-rippers" finish by then...
#10
Can't wait for Bowser.
#11
I already started posting enemies in my submission topic... and, if you guys want Bowser, I can try ripping it... but not at the moment.
#12
Can you read Japanese or something? If there's a translated patch, could you let me know?
#13
save some SNApshots and see if the insides are conceivable
#14
(02-13-2009, 06:53 PM)Raccoon Sam Wrote: save some SNApshots and see if the insides are conceivable
Sprites are 8bpp linear, 2-dimensional, stored at 16 pixel (or 8/32 pixel, for a few pieces) width. They seem to start at around 001F4044, and their palettes are located at 004A1488 (or 4854920 in decimal).

[Image: ML3SpritesExample.png]

Go nuts, guys. Wink
#15
Oh man, someone should totally rip Mario, Luigi and Bowser.


Forum Jump:


Users browsing this thread: 3 Guest(s)