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Retsu, Geki, Lee, Joe, and Mike..... finally 100%! Hell yeah!
#16
Finally finished the Geki crouching heavy punch:

[Image: geki-crouch-hp.png]
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#17
Update 12/23/2020

Added these to the sprite sheet as well as the crouching HP:

[Image: Geki-new.png]

Was thinking of adding these as a standing attack (forward + HP):

[Image: geki-forward-plus-hp.png]






Merry Christmas to everyone.
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#18
Just finished these, and I have to say, I am pretty happy with the way they came out and with the way the sprite sheet came out. Hope to see him playable soon:

[Image: Geki-Final-Sprites.png]
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#19
Pretty big update, I know it's been a while. Added a special as well, it's all been added to the sheet on the 1st page:

[Image: Retsu-big-update.png]
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#20
Added these today:

[Image: chop.png]
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#21
Thanks for the views so far. Well, I found out I might not have as much time to work on this as I thought so I made a temporary change to the defensive counters just until I am able to work on the Roundhouse Kicks (If I am able to). There are a t least three more animations I would like to give him though: An intro, a front kick, his front sweep. I hope I have time to make them. Here are his defensive counters though. I've added these to the sprite sheet as well:

[Image: Retsu-Block.png]
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#22
Added these to the sprite sheet. Also, I was playing Virtua Fighter and Capcom vs SNK 2 yesterday and decided to change the move command to the Ici, Ni, San move because I realized that doing the forward, forward, forward + P command 3 times in a row might be difficult, especially in a 2D game.

[Image: Retsu-forward-punch.png]
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#23
Added his intro today, thought this suited him well. This could also be reversed and be used as a 2nd win pose:

[Image: Retsu-intro.png]
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#24
Finished this today, and I don't mean to brag, but I'm very proud of this one. This was one of the harder ones to make. I have to thank fighters generation for the Makoto sprites I used as a base. And that's it for his specials, next up, his counter super and his taunt:

[Image: Ashi-barai.png]
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#25
Wow, these are impressive! How close are you to finishing them and are you planning on submitting them to the site?
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#26
Well thanks man, glad you think so. I wasn't going to submit them because usually, most things I try to submit get rejected. But I will keep them in this topic though. I wasn't going to post these, but since you asked, this was really all I had. I wanted to add the Makoto, Ken, and Dee Jay ones to Retsu as special basic attacks, alternate counter animations and a super (I will explain more later). The Gen and Kyo ones were for Lee and then I wanted to give Joe a couple of taunts (the Yamazaki sprites). I thought it would be cool to give him a taunt where he flips the middle finger, just to give him some personality. And that is really all. After these it's 100%:

[Image: Final-sf1-sprites.png]


EDIT

Also, I want to add this to Lee, I thought it would suit his drunken kung fu style well and would be a good forward + HK / overhead attack. Thanks to fightersgeneration for these:

[Image: momoko.png]
Also, I've just added these and the front sweep move to the sprite sheet:

[Image: Retsu-Kaunta.png]
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#27
If they're this good, why would TSR reject them? You have great talent.
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#28
Well thanks man, I really appreciate that. And idk why they would, always thought that the sprites had to be from an actual game though.
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#29
That's what the custom section is for.
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#30
Never knew it existed.

Just finished this, pretty happy with the way it came out. I'll tell you one thing, converting Third Strike sprites into Alpha ones is tough:

[Image: Retsu-Mae-Geri.png]
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