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CeeY's Stuff
#16
Bonechill was an awesome boss in SPM. Also, I'm glad you have Luigi as the main character because he gets no credit. The first thing I have to say is that the green on his hat is too.. lime-like.
#17
(12-31-2008, 08:11 PM)Quizzle Wrote: Bonechill was an awesome boss in SPM. Also, I'm glad you have Luigi as the main character because he gets no credit. The first thing I have to say is that the green on his hat is too.. lime-like.
That was my old Luigi, I was just using him for a size chart. And besides, I was using the method of hue shifting, but pretty poor on that sprite, because I made it a while ago, and I've learned a lot since then, but thanks for the crits anyway.
#18
Weegee is too chubby. :I
#19
Update,
[Image: bonechillpn5.png]
#20
Quote:That was my old Luigi
because I made it a while ago

He's asking for crits on the cannon.


Also, tone the contrast down a bit.
#21
is the cannon made of cheese because it really looks like it
#22
(12-31-2008, 09:47 PM)1up Wrote: is the cannon made of cheese because it really looks like it
What makes it look like cheese? The colors?
#23
yeah pretty much

way too much orange
#24
Tried to make it more gold,
[Image: bonechillvs8.png]
#25
the way you've shaded it is... strange. Is the big highlight supposed to look like a square? And the shading on the top of the cannon is contradicting the whole piece.
#26
Ya the shading looks too square shaped. Should be round. Plus that thin orange line between the cannon part and the base is bothering me. Try adding some shading around there.
#27
Update. Need crits,
[Image: bonechillyr0.png]
#28
Uh, you did get crits on the cannon and you didn't pay any attention to them from what I can tell. The cannon's close to having no lightsource at all; try fixing that.

The body is okay but it's a bit simple. Tongue
#29
Scrapped bonechill, and decided to start a new pixel. Probably going to make a body, crits plz,
[Image: megamanoq2.png]
#30
the shading and the detail look too blocky.


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