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Is this acceptable? (Mario 3-style enemies)
#76
(04-04-2019, 11:31 PM)Doc von Schmeltwick Wrote: [Image: unknown.png]
OK, noodlearms or flippers? Both are currently using crude outlines.

How about flippers with fingernails like a manatee? (It even looks like a manatee with the way you designed it, coincidentally enough)
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[Image: slIYHpP.jpg]
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#77
Potentially. Here's the full body for now....

[Image: unknown.png]

Whatever I do, the lower end will get flippers, and since I plan to have Nep-Enuts be similar (but not entirely a recolor), the back ends would be visible on them, so I might consider giving them those "nail" thing on the bottom if I put the goofy hands on top. And yes, I know manatees have a singular back fin. XD

As a matter of fact, I think I might do both. Have the nailed flippers right over the lava and a pair of goofy arms right above that. It'd go with the "freaky but silly" look it already has going for it.
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#78
[Image: unknown.png]
OK, I have.....something, at least. Supposed to be a Gargantua Blargg, but it could just as easily be a Sonic Underground character. I think the manatee fin idea worked pretty well, though. Smile
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#79
Item time!

[Image: Power_Star_J.gif] [Image: Power_Star_J.gif] [Image: Power_Star_J.gif] [Image: Power_Star_J.gif] [Image: Power_Star_J.gif] [Image: Power_Star_J.gif] [Image: Power_Star_J.gif] [Image: Power_Star_J.gif]
[Image: Coin_J.gif] [Image: Coin_J.gif] [Image: Coin_J.gif] [Image: Coin_J.gif] [Image: Coin_J.gif] [Image: Coin_J.gif] [Image: Coin_J.gif] [Image: Coin_J.gif]
[Image: Star_Coin_J.gif]  [Image: Star_Coin_J.gif]  [Image: Star_Coin_J.gif]  [Image: Star_Coin_J.gif]
[Image: Card_bronze_J.gif] [Image: Card_bronze_J.gif] [Image: Card_bronze_J.gif] [Image: Card_bronze_J.gif] [Image: Card_bronze_J.gif] [Image: Card_bronze_J.gif] [Image: Card_bronze_J.gif] [Image: Card_bronze_J.gif]
[Image: unknown.png]
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#80
Been a long time since I bumped this, unfortunately. Mostly I've been concerned with schoolwork and ripping from the GBA HP games (currently working on a Troll with over 350 large sprites), but I've done some odds and ends here and there.

Anyways, growth:
[Image: unknown.png]
My findings are that the current "Big Cheep Cheep" has been Boss Bass/Big Bertha/Yoshi's Story "Blurp" all along, while Cheep Chomp was conceptualized as a SMW Blurp variant back in SM64 (hence why Cheep Cheep was an orange Blurp in that game, and Cheep Chomp's JP name being closer to Blurp's). Anyways, I made Cheep Chomp to look like a combination of its SM64 and current designs to make it look more like Blurps and less like Cheeps, while Boss Bass/Big Bertha is a Big Cheep Cheep that can do this:
[Image: unknown.png]
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#81
These look great! But the shading on the lips in the center column is a bit odd.
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#82
(10-21-2019, 07:39 AM)Ton Wrote: These look great! But the shading on the lips in the center column is a bit odd.
Ya, the center column is the previous iteration, the newest is the right column Tongue
I just wanted to show my growth in skill here.
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#83
That is a funny looking Blargg design
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#84
Had a bit of inspiration. Supposed to represent Bookend from SM64, though its actions are more reminiscent of a flying book from the 6th generation console edition of the first three Harry Potter games. It's more translatable to 2d, anyways. There's also a "removing self from shelf in the background" one, but it's less impressive.


Attached Files Image(s)
   
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#85
Love the bookend! The page flip in the middle is a nice touch.
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#86
[Image: unknown.png]
Some more assorted fish of the Cheep variety.
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#87
Looking good! I like the big fat one.
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#88
So, I was going to fix the position of two of the spikes on top of the Porcupuffer, but...
[Image: unknown.png]
...guess that skill growth never really stops XD
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#89
What enemy is this?
   
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#90
A Koopa that was only seen in Mario's Time Machine. Not sure if it was supposed to be a Hammer Bro-type enemy or Boom Boom
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