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The biggest thing is...I want to get rid of the sel-out as much as I can while still having the sprite stand out on the following backdrops:
![[Image: p6NFbww.png]](http://i.imgur.com/p6NFbww.png)
![[Image: CA7A3EC.png]](http://i.imgur.com/CA7A3EC.png)
The sprite looks particularly messy in this situation:
And that's mainly what I have trouble with right now.
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02-10-2017, 11:02 AM
(This post was last modified: 02-10-2017, 11:02 AM by Virtuaboy123.)
I'd say change up the object's or player's palettes or give the character a more darker outline. I tried darkening the blonde selout to the other colors used but it still looked bad.
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I added a more solid outline, thanks to you and Gorsal's feedback, and put him in the game. I think it worked out. Here's a progress .gif on the project in general.
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I'd say the walk cycle on your character lacks a bit of bounce
apart from that, looks very solid
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yeah man i can't help you with the sprite issue but damn that looks insanely good