11-30-2016, 01:55 PM
That's great! Sounds/looks like this game shouldn't be too hard to rip from!
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Mega Man Ripping Project (Classic/X)
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11-30-2016, 01:55 PM
That's great! Sounds/looks like this game shouldn't be too hard to rip from!
11-30-2016, 06:37 PM
Unfortunately, I can't rip the Robot Masters. For whatever reason, they don't show up on vram.
11-30-2016, 06:55 PM
That's really bizarre. What a shame.
11-30-2016, 07:17 PM
I messed up and accidentally reversed the names of Shururun and Spinning Gabyoall. I just posted revisions for them. I'll also post a revision for the Cannon later, it has a second palette.
12-01-2016, 07:59 AM
(This post was last modified: 12-01-2016, 08:03 AM by Magma MK-II.)
Bunby Tank DX Fire Metall Sisi Roll Dodonpa Cannon updated. By the way, maybe the Saturn section could be fused with the PSX one, given how little there is of exclusive stuff there.
12-01-2016, 08:33 AM
If the Saturn rips are identical, down to the color codes, to the PSX ones, we could probably do that.
12-01-2016, 11:36 AM
Yes, graphic-wise the two versions are identical.
12-02-2016, 08:13 AM
12-02-2016, 08:35 AM
Very nice!
I just created a Saturn X3 section for the borders. I love those windup guys!
12-03-2016, 01:04 PM
12-04-2016, 07:06 PM
Japan loves bag worms.
12-05-2016, 08:15 AM
12-05-2016, 09:10 AM
JUMP JUMP SLIDE
Great job! I don't remember Bliking at all.
12-05-2016, 07:43 PM
Wily Stage 2 boss, aka the SHUMP stage.
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