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11-24-2016, 07:59 AM
(This post was last modified: 11-24-2016, 08:01 AM by Magma MK-II.)
If someone wants to rip Shurikein (the wireframe midboss on Blast Hornet's stage), Mosquitus (the midboss on the second Doppler stage), Vile and Dr. Doppler please go ahead, I'll take a short break and then check another game (either 7 or X2).
Oh yeah, I'm not doing the sample/proto stuff. Maybe all those could be included in their own separate sheet.
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I'll take Vile, Doppler and Shurikein, I have partial rips for all of them already from past stuff I've done.
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Wow, awesome job, Magma!
Woo, thanks, Tom!
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Also, any opposition to just adding Hellcrusher's sample Sprite to its sheet? It's the only difference, not worth its own sheet.
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If it's just one sheet, add it to the existing. If it's a full sheet, make it new. That my philosophy.
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(11-24-2016, 09:06 AM)TomGuycott Wrote: Also, any opposition to just adding Hellcrusher's sample Sprite to its sheet? It's the only difference, not worth its own sheet.
Okay, I'll update the sheet later.
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11-25-2016, 09:38 AM
(This post was last modified: 11-25-2016, 11:28 AM by Ton.)
Nice! What a weird design that thing has.
I'll try to update the first post today.
Edit: UPDATED!
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Wonderful job! Updated the first post!
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This is it for the 16-bit games.
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(11-29-2016, 07:51 AM)Magma Dragoon Wrote:
This is it for the 16-bit games.
Nice work! What do you mean "This is it for the 16 bit games" though?
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It means I'm moving to the 32-bit ones.
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Was gonna rip just the midboss, but all this stuff was easily available on the savestate.