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07-31-2016, 03:53 PM
(This post was last modified: 07-31-2016, 04:09 PM by lemurboy12.)
The PlayStation Vita version of PlayStation All-Stars Battle Royale is identical to the PS3 version. Though unlike the PS3 version, it is completely uncompressed and uses readable formats. I've extracted all the files here:
https://mega.nz/#F!rcpHCY4C!xmNqh17xRtrIj-QU7Jpk9w
Xentax user chrrox has also written a script for Noesis to read textures and rigged models.
http://puu.sh/qkUef.py
.cskn are models and
.ctxr are textures.
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That script seems to fail quite often on playable characters. I'm trying to get Sir Daniel's model and it always errors.
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(08-01-2016, 01:13 AM)Carpaccio Wrote: That script seems to fail quite often on playable characters. I'm trying to get Sir Daniel's model and it always errors.
If i remember correctly that scrit work only for the beta/demo version of the game, it was never updated to support the full game.
So actually you should able to convert only few models.
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(08-01-2016, 06:49 PM)Orwell Wrote: (08-01-2016, 01:13 AM)Carpaccio Wrote: That script seems to fail quite often on playable characters. I'm trying to get Sir Daniel's model and it always errors.
If i remember correctly that scrit work only for the beta/demo version of the game, it was never updated to support the full game.
So actually you should able to convert only few models.
no, this script was made to work on the final game
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Yeah, u are right i checked my version and it was for the beta of the PS3 version.
Lemurboy12 did u test the script on the files? Just to know it works fine for u.
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(08-02-2016, 09:33 AM)Orwell Wrote: Yeah, u are right i checked my version and it was for the beta of the PS3 version.
Lemurboy12 did u test the script on the files? Just to know it works fine for u.
it works on most
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Do you think you could place all the contents of the MEGA folder in a zip file?
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I was able to get all playable characters except Fat Princess.
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You couldn't get any of the DLC characters?