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07-31-2016, 03:34 AM
(This post was last modified: 08-02-2016, 10:40 AM by RoboWags.)
Hi all. I'm working to rip the sprites and backgrounds from the Genesis version of RoboCop vs. The Terminator. I feel this was the best version of the game and the best RoboCop sprite of all. I have not been able to find it so I decided to learn how to rip and do it myself.
Here's what we've got so far:
Parallax Backgrounds:
Sprites:
Playable Characters:
Corrected sprite ensuring Robo always has his gun in his right hand:
Bosses:
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Welcome! These look really good

To submit them to the site, you can follow the instructions
here.
Hope to see more stuff!
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Nice rips, are both walk cycles and the stance sprites identical to each other and just mirrored or are there differences?
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(07-31-2016, 05:22 AM)puggsoy Wrote: Welcome! These look really good
To submit them to the site, you can follow the instructions here.
Hope to see more stuff!
Thank you for the link!
(07-31-2016, 07:52 AM)Davy Jones Wrote: Nice rips, are both walk cycles and the stance sprites identical to each other and just mirrored or are there differences?
They are mirrored but I am working on a variant where he is always holding his gun with his right hand.
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(07-31-2016, 02:52 PM)Neon Streak Wrote: Thank you. Thank you for taking the time to actually rip sprites from this game! I actually tried doing it myself about a year ago, but the graphics in the ROM were a big mess.
Again I say, thank you. 
Its still a long road ahead to complete the rip but I'm glad I could help.
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07-31-2016, 05:18 PM
(This post was last modified: 08-01-2016, 02:13 AM by RoboWags.)
I fixed the right facing sprites for Robo so now his gun is always in his right hand:
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Looks way better =)
What I noticed:
- Is the gun twirl always the same, no matter if you're facing right or left?
- And what about him on the rope (gun direction)?
- Does the line in his death animation (first frame) appear ingame or is it a mistake?
- Are you going to do the other weapons too?
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(07-31-2016, 05:38 PM)Davy Jones Wrote: - Is the gun twirl always the same, no matter if you're facing right or left?
Yes.
(07-31-2016, 05:38 PM)Davy Jones Wrote: - And what about him on the rope (gun direction)?
Good point. I missed that one.
(07-31-2016, 05:38 PM)Davy Jones Wrote: - Does the line in his death animation (first frame) appear ingame or is it a mistake?
That was a mistake which I've corrected.
(07-31-2016, 05:38 PM)Davy Jones Wrote: - Are you going to do the other weapons too?
Yes. I plan to make a separate file with those variants.
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07-31-2016, 06:08 PM
(This post was last modified: 07-31-2016, 06:08 PM by Davy Jones.)
Mh, now I noticed a smaller line in the second sprite of the death animation. And I guess the up direction also has extra frames for the other direction?
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Yes I noticed that too. The up direction has the added right facing correction with his gun in his right hand.
I've updated the 1st post to reflect changes.
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08-01-2016, 01:26 AM
(This post was last modified: 08-01-2016, 07:22 PM by RoboWags.)
I've added the Terminator, ED-209 and RoboCain to the mix!
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Nice rips!