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11-14-2015, 03:52 PM
(This post was last modified: 11-14-2015, 04:07 PM by SuperTVGRFan18496.)
Tutorials:
1. Download Zip File
2. Open the Zip File
3. Click drag .43 files to 43toOBJ.exe
4. Ciick run,
5. Convert .obj files
That's All.
Click the Download Link:
https://mega.nz/#!PtEnDSQA!L50i6OeG0eW9T...oTLCgN2t3g
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At first I thought it would be another person asking how to do this again, but this is quality stuff! Thanks!
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(11-14-2015, 07:46 PM)nobody231 Wrote: At first I thought it would be another person asking how to do this again, but this is quality stuff! Thanks!
No Problem.
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11-15-2015, 10:20 AM
(This post was last modified: 11-15-2015, 10:21 AM by Wonderman532.)
Theres also Disunity, a command line tool, which can do the same thing, but it can also rip textures, text, fonts, audio and shaders.
You could use that to rip the textures for the model.
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(11-14-2015, 03:52 PM)SuperTVGRFan18496 Wrote: Tutorials:
1. Download Zip File
2. Open the Zip File
3. Click drag .43 files to 43toOBJ.exe
4. Ciick run,
5. Convert .obj files
That's All.
Click the Download Link:
https://mega.nz/#!PtEnDSQA!L50i6OeG0eW9T...oTLCgN2t3g
Can you help please!?! I get the error that it cannot read beyond the end of the stream!
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I am having the same problem as yunoyukiakise. I get the "cannot read beyond the end of the stream error". Might this be due to being on Windows 10 while the program was written for Windows 7?
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(11-14-2015, 09:24 PM)SuperTVGRFan18496 Wrote: (11-14-2015, 07:46 PM)nobody231 Wrote: At first I thought it would be another person asking how to do this again, but this is quality stuff! Thanks!
No Problem.
This doesn't work for me, at all lol.
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Selected 3D Object Save as Model .fbx or .dae is Better.
This From Unity Studio
Export .obj not as Work
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(11-14-2015, 03:52 PM)SuperTVGRFan18496 Wrote: Tutorials:
1. Download Zip File
2. Open the Zip File
3. Click drag .43 files to 43toOBJ.exe
4. Ciick run,
5. Convert .obj files
That's All.
Click the Download Link:
https://mega.nz/#!PtEnDSQA!L50i6OeG0eW9T...oTLCgN2t3g
The program tries to save it to system32 can you change that pls?