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Low-poly Pixel Art?! Whut [Art]
#1
I don't know what you call 'em, but I finally tried one.
[Image: bot1lq7.png]
After a few hours(yey, frustration) of fiddling in Anim8or and UV Mapper, here it is.
I wanted to start simple. Made a lot of mistakes; I edited that model and that texture about 6 times and still somehow didn't get it quite right.

Next time, I'll try shading the sides too.

Pretty fun learning experience.

Will definitely do more. I'm thinking Ness.
#2
I don't get it, but it looks pretty uh.. interesting.
#3
It's a low-poly 3D model with pixel art as texture.

Basically, it won't work if the model is too complex or has too many polygons.
#4
I've ALWAYS wanted to know how to do this. I really want to learn how.
#5
the textures remind me a lot of Mega Man Legends
#6
mozzy: tbh, I haven't got the process down yet. Lots of trial and error. The colors you see on the renders aren't the colors I used in the bmp file. Meaning there's still some lighting messing with my colors.
And I don't know how to manage the edges.

But if you want, I can make a tutorial?


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