Yeah, that looks pretty nice. Here's my version of the edit, which is more or less what you had.
![[Image: 2015-02-02_2044.png]](http://content.screencast.com/users/PikPixelart/folders/Jing/media/ce908bcc-57b1-4d43-a84b-524506caaa89/2015-02-02_2044.png)
I'm not 100% sold on it though, I'd have to see what his helmet is like in the game again.
Edit: So I looked in-game, and it turns out his helmet is taller than I thought. His face meets a little below the halfway point.
![[Image: 2015-02-02_2100.png]](http://content.screencast.com/users/PikPixelart/folders/Jing/media/5bc240c1-6302-4eee-8a61-f581d03a944c/2015-02-02_2100.png)
However, I think I know what's wrong with my first sprite; it's the incline of his helmet roundness. My fixes are on the bottom:
I'm not 100% sold on it though, I'd have to see what his helmet is like in the game again.
Edit: So I looked in-game, and it turns out his helmet is taller than I thought. His face meets a little below the halfway point.
However, I think I know what's wrong with my first sprite; it's the incline of his helmet roundness. My fixes are on the bottom:



![[Image: OHfNa7A.png]](http://i.imgur.com/OHfNa7A.png)
![[Image: vXLTmJq.png]](http://i.imgur.com/vXLTmJq.png)