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Ripping Sounds from GBA Games
#1
How do you rip sound effects from Game Boy Advance Games?

How do you take out the music and leave only sound effects in the game and vise versa?
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#2
It varies with each game. I know some GBA games have in-game options to turn off music, but some don't and you'll have to rely on cheat codes that do it.

Really, it's the same deal as the SNES, Ian.
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#3
Um... ok, but how would that work on Visual Boy Advance?
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#4
(07-31-2014, 08:36 PM)LooneyTunerIan Wrote: Um... ok, but how would that work on Visual Boy Advance?

...the same way it would work on a real GBA?
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#5
Actually, SNES samples are quite different from GBA samples. In fact, if you open a SNES ROM in Audacity, you get nothing. If you do the same with a GBA ROM, you get _all_ the samples after each other near the ROM's end.
But how about this?
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#6
(08-01-2014, 02:03 AM)Raccoon Sam Wrote: Actually, SNES samples are quite different from GBA samples. In fact, if you open a SNES ROM in Audacity, you get nothing. If you do the same with a GBA ROM, you get _all_ the samples after each other near the ROM's end.
But how about this?

He's not talking about samples in general, though - he's referring specifically to the sound effects.
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#7
Ah.. well, then, the old-skool way is the best approach. Shut down the sound channels you don't need and record dat shit son
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#8
But... how do I find the sound channels and shut them down in Visual Boy Advance?
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