04-30-2018, 08:52 AM
(This post was last modified: 04-30-2018, 08:54 AM by Magma MK-II.)
Saurian General
That's all for lizards. Right now there's basically two enemies and three bosses left. Yes, this game has very little enemy variety.
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04-30-2018, 08:52 AM
(This post was last modified: 04-30-2018, 08:54 AM by Magma MK-II.)
Saurian General That's all for lizards. Right now there's basically two enemies and three bosses left. Yes, this game has very little enemy variety.
04-30-2018, 09:06 AM
The designs in this are pretty good, even if the sprites aren't.
04-30-2018, 09:56 AM
You really saved me the trouble from ripping them. I pretty much gave up after the Saurian enemies and the sewer blob slug thing. (Only appears on hard difficulty)
04-30-2018, 10:11 AM
(This post was last modified: 04-30-2018, 10:13 AM by Magma MK-II.)
(04-30-2018, 09:06 AM)Ton Wrote: The designs in this are pretty good, even if the sprites aren't. The sprites are actually well done, I think. What kills this game is the gameplay. (04-30-2018, 09:56 AM)Dolphman Wrote: You really saved me the trouble from ripping them. I pretty much gave up after the Saurian enemies and the sewer blob slug thing. (Only appears on hard difficulty) Wow, didn't knew there was such an enemy (I'm playing this on Cakewalk since it's the only way this game can be mildly enjoyable).
05-01-2018, 01:32 PM
05-02-2018, 08:30 AM
Mech Turtle So, the penultimate boss is actually amde of multiple parts, like a Metal Slug boss. I'll be skipping it for now since the method I'm using (disdabling background + animget) isn't the best one for this type of thing. Anyone fancy tile-ripping it with yy-chr:
Trying the program right now. Though I'm confused with how it works as the data is in some weird RGB palettes.
Edit: Says I need a savestate, which I don't have. ^^; Edit 2: Phew! That's all the parts in the data. I'm sure you'll be able to get the palette for it.
05-03-2018, 08:34 AM
Dark Shell (05-03-2018, 01:49 AM)Dolphman Wrote: Trying the program right now. Though I'm confused with how it works as the data is in some weird RGB palettes. Thanks for the help, I'll see if I can replace the palette on them!
05-03-2018, 08:53 AM
Really nice effort, Dolphman! Looks like that required lots of time and patience on your part.
05-03-2018, 06:48 PM
05-03-2018, 09:00 PM
Nice work!
05-04-2018, 08:16 AM
Moving on.
Dogaltes No idea why I didn't update this one before. Maybe I'll update the Brachion Eye sheet as well.
06-02-2018, 04:26 PM
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