Important Announcement
Forum has been made read-only. Please click here for more information or here to return to The Spriters Resource.

Mit (PLAYER?)
#1
I dunno if I'm important enough to the community to warrant a slot, but I'm gonna work on a sheet anyway and see how far I get with that.
[Image: fa7bdc8ca3.png]
stats out of 15 *s:
Health: ***
Attack: ***
Defense: ***
Speed: ***
Jump: ***

if there isn't one already, Mit would be the "Mario" of the game, with all-around even stats. if there is, then I'll tweak the stats accordingly

[spoiler=MOVESET][spoiler=IDLE: mario idle animation (smash bros)][Image: 22ce7faa7d.gif][/spoiler]
[spoiler=FORWARD WALK: kim pines (scott pilgrim vs the world)][Image: 53f4fdedfa.gif][/spoiler]
[spoiler=BACKWARD WALK: super mario bros. 1][Image: b6109ed08c.gif][/spoiler]
[spoiler=DUCK: mega man (smash bros)/ mfgg tko]wip[/spoiler]
[spoiler=FORWARD/BACKWARD JUMP: scuttle jump][Image: 1bb69ab322.gif][/spoiler]
[spoiler=PUNCH 1: right jab][Image: 145de88161.gif][/spoiler]
[spoiler=PUNCH 2: left hook][Image: 6bd3b6b9db.gif][/spoiler]
[spoiler=FORWARD PUNCH: power glove]wip[/spoiler]
[spoiler=BACKWARD PUNCH: megabuster]wip[/spoiler]
[spoiler=DUCK PUNCH: dig (shovel knight)]wip[/spoiler]
[spoiler=JUMP PUNCH: shockwave clap]wip[/spoiler]
[spoiler=KICK 1: shovel blade (shovel knight)]wip[/spoiler]
[spoiler=KICK 2: shovel combo (shovel knight)]wip[/spoiler]
[spoiler=FORWARD KICK: wheelie rider (kirby superstar)]wip[/spoiler]
[spoiler=BACKWARD KICK: random ghouls n' ghosts weapon][/spoiler]
[spoiler=DUCK KICK: greeno's cameo appearance]wip[/spoiler]
[spoiler=JUMP KICK: goomba stomp]wip[/spoiler]
[spoiler=SPECIAL 1: boomerang (tosses giant boomerang, can however be ducked under and jumped over depending on location)]wip[/spoiler]
[spoiler=SPECIAL 2: bob-omb (super mario bros movie. summons a bob-omb, deals damage to whoever is near once timer runs out (including mit))]wip[/spoiler]
[spoiler=SPECIAL 3: bit mit (mfgg tko)]wip[/spoiler]
[spoiler=GRAB: tac (kirby super star)]wip[/spoiler]
[spoiler=GRAB ATTACK: pummel (little mac, smash bros)]wip[/spoiler]
[spoiler=THROW: veggie toss (smb2)]wip[/spoiler]
[spoiler=DEFENVery Sad mirror (kirby superstar)]wip[/spoiler]
[spoiler=DUCK DEFENVery Sad freeze/ice (kirby)]wip[/spoiler]
[spoiler=JUMP DEFENVery Sad shield (shield knight, shovel knight)]wip[/spoiler]
[spoiler=HIT POSES]wip[/spoiler]
[spoiler=HIT: punch out]wip[/spoiler]
[spoiler=HIT HARVery Sad smash bros]wip[/spoiler]
[spoiler=DUCK HIT: flat-face luigi (mario & luigi: superstar saga)]wip[/spoiler]
[spoiler=JUMP HIT: sonic 1/2]wip[/spoiler]
[spoiler=FACEPLANT: mario and luigi: superstar saga]wip[/spoiler]
[spoiler=KO: falls on back]wip[/spoiler]
[spoiler=COMEBACK: forward roll]wip[/spoiler]
[spoiler=WIN: [depending on length] mario world/sonic]wip[/spoiler]
[spoiler=BURNT: mario world/ kirby]wip[/spoiler]
[spoiler=FROZEN: mario five-oh]wip[/spoiler]
[spoiler=ELECTROCUTEVery Sad mario thunderhand reaction (mario & luigi superstar saga)]wip[/spoiler]
[spoiler=MIDNIGHT MOE: ryuko matoi][Image: f7372b35a5.png][/spoiler][/spoiler]
Reply
#2
(07-14-2014, 08:50 PM)Mit Wrote: stats out of 15 *s:
Health: ***
Attack: ***
Defense: ***
Speed: ***
Jump: ***

if there isn't one already, Mit would be the "Mario" of the game, with all-around even stats. if there is, then I'll tweak the stats accordingly


psst

I think you mean Ryu or Kyo Kusanagi, the game plays more like a King of Fighters or Street Fighter game than a Smash Bros.


(but we know what you mean)

though does this mean you're a shoto character with a fireball, uppercut and hurricane kick lol?



in all regards though this guy's lookin Hecka Promising
also j/c is the pink/purple palette swap referencing an MFGG user???
Reply
#3
(07-14-2014, 11:04 PM)Kosheh Wrote:
(07-14-2014, 08:50 PM)Mit Wrote: stats out of 15 *s:
Health: ***
Attack: ***
Defense: ***
Speed: ***
Jump: ***

if there isn't one already, Mit would be the "Mario" of the game, with all-around even stats. if there is, then I'll tweak the stats accordingly


psst

I think you mean Ryu or Kyo Kusanagi, the game plays more like a King of Fighters or Street Fighter game than a Smash Bros.


(but we know what you mean)

though does this mean you're a shoto character with a fireball, uppercut and hurricane kick lol?



in all regards though this guy's lookin Hecka Promising
also j/c is the pink/purple palette swap referencing an MFGG user???

now that I think about it, yea I guess it does kinda look like him. I actually made it in reference to Kirby, though he fits the bill too

also, I was thinking about having the super jump punch as a duck punch or something, though it may end up being too similar to Crappy's duck kick

EDIT: [Image: bfb105fd81.gif]
first try at punch 1.
Reply
#4
[Image: 4zgc8eZ.png]
I found the goggles a bit too far apart in this pose, so I brought them closer together. I also have the feeling that the legs in the idle animation get fatter when they flex.

I like what you've done so far, and the moveset looks promising! Smile
Reply
#5
(07-14-2014, 11:09 PM)Mit Wrote:
Kosheh Wrote:also j/c is the pink/purple palette swap referencing an MFGG user???

now that I think about it, yea I guess it does kinda look like him. I actually made it in reference to Kirby, though he fits the bill too

look like who?????

(i was actually thinking it resembled Robbydude actually lol, I don't know if he...posted on MFGG much tho)
Reply
#6
robbydude was my first thought too, but i think for that you'd have to flip the colors of the shirt and pants
Reply
#7
yea, robbydude was who I meant. sorry for the confusion!

anyway, here's the second punch-
[Image: a1acb054f7.gif]

I also edited most of the sprites with Chris' suggestions in mind-
[Image: a459c6280b.png]
Reply
#8
i like your idea to make the heads in 3 directions its save work
i think i will do it too
Reply
#9
It kinda bugs me how his hair stays static when the whole rest of his body rotates

other than that holy wow amazing
Reply
#10
(07-15-2014, 05:46 PM)Mighty Jetters Wrote: It kinda bugs me how his hair stays static when the whole rest of his body rotates

other than that holy wow amazing

I figured someone would bring that up at some point. I had thought that it'd look better if the hair stayed in the same shape during most rotations, since it generally looks better when the full design is seen. I could make it so it rotates, though. it'll just look kinda weird.
Reply
#11
(07-15-2014, 04:55 PM)Mit Wrote: yea, robbydude was who I meant. sorry for the confusion!

anyway, here's the second punch-
[Image: a1acb054f7.gif]

I also edited most of the sprites with Chris' suggestions in mind-
[Image: a459c6280b.png]

The second punch lacks range. Maybe instead of just punching directly upward, you could have it curve? Or you could lunge forward, I'm not sure.
Reply
#12
(07-15-2014, 05:57 PM)Trollerskates Wrote:
(07-15-2014, 04:55 PM)Mit Wrote: yea, robbydude was who I meant. sorry for the confusion!

anyway, here's the second punch-
[Image: a1acb054f7.gif]

I also edited most of the sprites with Chris' suggestions in mind-
[Image: a459c6280b.png]

The second punch lacks range. Maybe instead of just punching directly upward, you could have it curve? Or you could lunge forward, I'm not sure.
[Image: 6bd3b6b9db.gif]
how's this? I actually just had to move him so the foot positions would line up, since before they would shift out of place
Reply
#13
[Image: 65P7nlx.gif]
I edited the speed of some of the frames, to give it more punch so to speak!
Reply
#14
Chris' edit is better, but it needs more buildup.
Reply
#15
Yeah, maybe have his body drop a bit at the beginning of the uppercut?
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)