04-22-2013, 10:40 PM
Thanks! :p
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Chrono Trigger
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04-22-2013, 10:40 PM
Thanks! :p
04-23-2013, 04:51 PM
04-23-2013, 05:00 PM
I like the sheets that have less blank space.
04-23-2013, 05:54 PM
Me too. They're way easier to map out.
04-24-2013, 05:52 PM
End of Time and the Factory are up!
04-24-2013, 06:00 PM
(04-23-2013, 04:51 PM)Tonberry2k Wrote: Prison is up!The torches are not animated? Besides that, these are first class rips =D
04-24-2013, 06:06 PM
Oh, dammit. They are. The last-minute tile change threw me off. Luckily they're on the Giant's Claw sheet already and just need to be recolored.
04-24-2013, 06:54 PM
(This post was last modified: 04-24-2013, 06:54 PM by Davy Jones.)
Btw, can you put the overlayer objects on the sheet? Like the torture instruments, the giant pillars from the central area, table & chair? Would be cool.
04-25-2013, 12:59 AM
I could do the torture stuff. I'm not sure about the pole.
Furniture will have to wait until I do the castle. There's way more stuff there that uses those tiles, so it'd be easier to have them all in one place.
04-25-2013, 01:52 PM
Started the Ioka Meeting place, but there's a lot of border I can't see.
http://img22.imageshack.us/img22/1346/io...enight.png
04-25-2013, 04:29 PM
Well, the Reptite Lair WOULD be a cakewalk, but the Tempurites in the first room dig tunnels randomly and I can't seem to get them to let me into a certain room. Grr.
04-25-2013, 11:34 PM
Davias, you'll be happy to know that I realized I made the icon for the Prison EXACTLY the same as for Bekkler's Lab, so while I was updating it, I went ahead and added all the torture devices and the torches, as well as the blue flame spirit I missed the first time.
04-26-2013, 06:41 AM
Does vSNES help? As said, it is sometimes able to show areas which can't be seen under normal circumstances. I've also found some walk thru walls codes:
Quote:Walk Anywhere on Map Screen [North America]Source: http://www.neoseeker.com/Games/Products/...eplay.html Btw, adding the overlayer objects and showing what's below them by adding their lower layer tiles (if they're unique) is always appreciated.
04-26-2013, 11:05 AM
I'll definitely try it out.
And I was planning on putting all the random objects on a sheet by themselves. They work on those respective sheets too though. |
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