Posts: 50
Threads: 9
Joined: Jul 2009
http://levigratton.deviantart.com/art/Te...-356518999
Test walk cycle, I'd improve it, but I'm tired. Probably going to make the arms move less, do an open hand walk similar to the intro from Maverick Hunter X, maybe put in the sound.
Posts: 13,131
Threads: 168
Joined: Jan 2011
I notice when his leg in front is going back, the joint goes backward before the knee is pulled forward again when the leg is at its farthest point back.
idk how to explain this so I hope you see what I'm saying.
Posts: 50
Threads: 9
Joined: Jul 2009
Are you talking about the pop in his right knee?
That's most likely because his entire body needs to be lowered a bit. I tried to make him walk from a straight leg position, doesn't quite work.
Posts: 13,131
Threads: 168
Joined: Jan 2011
if by pop you mean this
http://puu.sh/29uaS then yes.
Posts: 50
Threads: 9
Joined: Jul 2009
Posts: 50
Threads: 9
Joined: Jul 2009
Posts: 3,787
Threads: 75
Joined: May 2008
I'm not familiar with the official designs but I think the arms are too short (probably onle the lower arms / cannon hand things). Unless you're still going to add hands, in that case just disregard this. It looks pretty cool overall, though! Can't wait to see it textured.
Posts: 50
Threads: 9
Joined: Jul 2009
Yes, she is currently hand-less, as that is a part of anatomy I need to practice more.
Posts: 50
Threads: 9
Joined: Jul 2009
Gonna try to sneak these guys into my final animation project for third year of College.
http://random-ninja.deviantart.com/art/S...-392690651
Posts: 13,131
Threads: 168
Joined: Jan 2011
So happy to see progress!