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09-28-2012, 10:37 PM
(This post was last modified: 09-30-2012, 09:27 AM by Superjustinbros.)
A suprise update, with rips from two Breakout clones.
Brick Zone (ARC)
![[Image: BrickZoneIcon.png]](http://i913.photobucket.com/albums/ac331/Superjustinbros/TSR%20uploads/BrickZoneIcon.png)
![[Image: BrickZoneBlocksv2.png]](http://i913.photobucket.com/albums/ac331/Superjustinbros/Sprite%20Sheets/BrickZoneBlocksv2.png)
This is SunA's pesudo-sequel to Goindol with the strangeness cranked up to 11, which was dumped and became fully playable in MAME less than a month ago. It's possibly one of, if not the most disturbing Breakout clone I've seen in a while, as it features guys in speedos which represent the player character(s), and in the background of a few levels, a female stripper robot.
This rip captures all the bricks that appear in the game., with every possible block in every color. Includes a few customs in response to missing T-corner tiles.
Vs. Block Breaker (ARC)
![[Image: VSBLOCKBREAKIconTSR.png]](http://i913.photobucket.com/albums/ac331/Superjustinbros/TSR%20uploads/VSBLOCKBREAKIconTSR.png)
![[Image: VsBlockBreaker.png]](http://i913.photobucket.com/albums/ac331/Superjustinbros/Sprite%20Sheets/VsBlockBreaker.png)
This breakout clone feels like a breath of fresh air after one plays Brick Zone, but it still had a few mild instances of craziness. This rip collects all the block graphics, and the bomb that is present on some levels.
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Quick updates; though sadly I have no new sheets to show.
Though if I choose to rip something that's not a breakout game, I'd probably go with the main protagonist from the NES game Armadillo.
![[Image: ArmadilloTSRGameicon.png]](http://i913.photobucket.com/albums/ac331/Superjustinbros/TSR%20uploads/ArmadilloTSRGameicon.png)
![[Image: ArmadilloBillyforTSR.png]](http://i913.photobucket.com/albums/ac331/Superjustinbros/TSR%20uploads/ArmadilloBillyforTSR.png)
Like what I did for Bio Senshi DAN, I did the game and sheet icon in advance. Speaking of Bio Senshi DAN, I decided to use on the "Large Sprites" sheet icon one of Dan's portraits from the end of the game instead of him in PJ's as depicted in the Inn.
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Okie your stuff is up now. Been putting off uploading for a while.
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10-09-2012, 08:12 PM
(This post was last modified: 10-09-2012, 08:15 PM by Superjustinbros.)
That's alright, I consider myself the patient type. But I'm glad the sheets are up.
And here's Billy the Shell from Armadillo.
![[Image: ArmadilloBillySpriteRip.png]](http://i913.photobucket.com/albums/ac331/Superjustinbros/Sprite%20Sheets/ArmadilloBillySpriteRip.png)
I ended up playing until the seventh world so I could get the palette used when the statue with eyes freezes you. Otherwise should cover just about everything.
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Gots it.
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Thanks again Mighty.
One thing I do have to mention, I added in a frame of Bird Morph Billy on my previous post in the last sheet that I missed during my screenshoting spree. It's used as part of the walking animation during the time the morph lasts.
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^dated.
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10-13-2012, 06:57 PM
(This post was last modified: 10-13-2012, 08:42 PM by Superjustinbros.)
Thanks again!
And now here's a tileset for the underground sections of Mole Mania (GB):
EDIT: I need to mention, when I was browsing the Sounds Resource, selecting "SNES" in the index immediately takes you to the Krusty's Super Fun House section, and the address of the KSFH page is the same as the main letter selection screen.
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I really pick some of the most unknown titles to do rips of, IMO.
Anyways, here's a basic rip of Dragon Dance (GB)'s main gameplay objects.
![[Image: DragonDanceGameIcon.png]](http://i913.photobucket.com/albums/ac331/Superjustinbros/TSR%20uploads/DragonDanceGameIcon.png)
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And the crowd goes wild with applause!
Turns out I forgot the dead-end tiles in the Mole Mania underground tileset. Here's the updated version below:
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Same tileset, though with proper image dimensions. Didn't notice till today. ^^;
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Updated again.
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Okies!
I'm not really sure how to say this, but does anyone on here recall the Mega Man clone
Rosenkreuzstilette? It's sequel,
Freudenstachel, was released around a week ago, and today I figured out how to extract all the image files from that game. All the sprite sheets are as they are in the .dat files, unaltered, no transparency.
I do not have icons as I do not wish to upload these sheets unless they're better organized alike the original
Rosenkreuzstilette sheets from Random Talking Bush.
http://www.mediafire.com/?899gf5w90n92i5q