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Breaking News: The Son of Thor submits his Bare-Black Swedish Spaghetti Ostriches
#76
Terranigma (SNES)
Backgrounds
[Image: idZgbSLxORvyt.png]
http://i.minus.com/i0xDYaYyhdgfe.png
[Image: i5UJulm0b49pK.png]
http://i.minus.com/ilvWrXnbSeeU3.png
[Image: iXrjIKfuUIjTH.png]
http://i.minus.com/ibkJYowhHXCgpq.png
Tilesets
[Image: ibuLrnplEkFH4F.png]
http://i.minus.com/ijaoA82RMVHPg.png
#77
Terranigma (SNES)
Misc.
[Image: iPVg1hhkgj9hG.png]
http://i.minus.com/iLJVRV072OEef.png

WIP:
http://i.minus.com/ibiiVsYvZcye1r.png (NPCs)
#78
Terranigma (SNES)
Misc.
[Image: ibs9h0gYMAYJkq.png]
http://i.minus.com/ibzU4djR8PdRr5.png

WIP:
http://i.minus.com/ikp6ULBEucPdL.png
#79
All up.
#80
Not really, the enrollable map is missing and the rest needs to be moved to other sections:
http://spriters-resource.com/community/s...#pid500966

Well, except this one, which can be deleted:
http://spriters-resource.com/snes/terran...heet/11765
------------------------------------------------------------------------
Terranigma (SNES)
NPCs
[Image: i7XcWRpttrTST.png]
http://i.minus.com/ibka93YpERjAWH.png

WIP:
http://i.minus.com/ibpnAWrTkkEl3o.png
#81
Same game, all NPCs:

[Image: iMFAOgkMGcMdF.png]
http://i.minus.com/ibadDwmCThQUr2.png

[Image: ibw5OKLKyvj2zt.png]
http://i.minus.com/ib28MbKh605y2.png

[Image: iJpMODWGNZdsQ.png]
http://i.minus.com/iubhujBptBB7D.png

[Image: iKoXBNkymT1qN.png]
http://i.minus.com/ibo2nPta9ViF9s.png[/b]
#82
Same game, all NPCs except the last one (Misc.):
[Image: iZTTcKu3DZIZE.png]
http://i.minus.com/iCR2gfYBND5fB.png
[Image: iAkm5IIWsZ8Ow.png]
http://i.minus.com/iD0NYRobqk1LL.png
[Image: ibvIT7DvZ2tzyn.png]
http://i.minus.com/iWfLTChCuxRwa.png
[Image: iiAS3EnqvljXl.png]
http://i.minus.com/iwORSqT6bvIcL.png

And you can delete this:
http://spriters-resource.com/snes/terranigma/sheet/9866
#83
Terranigma has some nice unused tiles for the NPCs.
[Image: im7ctYjMBlgSG.png]
http://i.minus.com/itAWVLlYnatcI.png
[Image: ib0ANVGYTbG0X7.png]
http://i.minus.com/iGzZaYZZOn2E3.png
#84
Everything up to now should be done.
#85
[Image: iRv6I6qkF76y4.png]
http://i.minus.com/itfM5egOTZaZC.png

Final boss from Terranigma, you can delete the old sheet.
#86
Super Mario World (SNES)
[Image: ibey0T64Mfyrn2.png]
http://i.minus.com/iRYRZF2zE44v0.png
[Image: ibfokq7Yyo2R46.png]
http://i.minus.com/ibkxaB4GqwRnXj.png

Original sheet:
http://spriters-resource.com/snes/smario...sheet/4585
- Star animation was incomplete
- Mechakoopa missed one tooth
- Mechakoopa missed one frame
- Propeller animation was incomplete
- Fire animation was incomplete
- Fire vanishing animation was incomplete
- Peach's outlines were screwed up due to black background and Yoshi.
- Her help animation was also wrong arranged
- Deleted a useless cut off duplicate of the dust SFX, when Bowser is defeated
- Deleted Egg and Mushroom, since they're just random objects

I just saw that Mechakoopa is already on Tonberry's sheet, but he's incomplete as well. And the term "Peach" wasn't used until Mario 64, so I'm going with the old name.

The flames with face have no name, btw. Just watched the SMW ending on Youtube to make sure.
#87
Update
http://i.minus.com/ibuXX6TfiCt5tk.png

- Added all parts of Wiggler
- Added complete Mechakoopa
- Added second palette for Drybones and Bone Beetle (Underwater)
- Guess I could find even more issues like the missing SFX for Magikoopa & Sumokoopa, Torpedo Ted's machine, separate sprite of Lakitu's cloud and so on. But for now, it's enough.
#88
And Terranigma again:
Tilesets
[Image: iKU6Yi7IiegvU.png]
http://i.minus.com/ibyIRtHLIaOR59.png

Update (Terranigma too)
Backgrounds
http://i.minus.com/i0Ld2FX2RoFfS.png
Underworld Tower Exterior
#89
One million percent on your side if you want to make that enemy sheet better. Great job, man.
#90
One more fore the SMW NPC section:
[Image: idRlCoQuXqWNq.png]
http://i.minus.com/jbwEFdD7aiE3aG.png


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