07-27-2012, 01:35 PM
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Hiyna's Super Nintendo, Super rips
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07-27-2012, 01:51 PM
From my experience, tiles get re-used.
07-27-2012, 02:33 PM
07-27-2012, 04:41 PM
(This post was last modified: 07-27-2012, 04:57 PM by Hiynastrike.)
07-27-2012, 04:59 PM
Wow, wonderful work!
07-27-2012, 05:13 PM
07-27-2012, 05:26 PM
All saved! Wonderful!
07-27-2012, 05:35 PM
07-27-2012, 05:35 PM
I had the strong urge to organize your sheet:
[spoiler] [/spoiler]Cut off blank space and made the rows not interfering each other.
07-27-2012, 05:36 PM
Check the section. See how I did.
07-27-2012, 07:35 PM
Another GREAT job hiynastrike! And good modifications Davias.
07-27-2012, 08:07 PM
(This post was last modified: 07-27-2012, 08:42 PM by Hiynastrike.)
(07-27-2012, 05:35 PM)Davy Jones Wrote: I had the strong urge to organize your sheet: Nice work Davy but the swinging frames are assembled like this before mirroring ![]() (07-27-2012, 05:36 PM)Tonberry2k Wrote: Check the section. See how I did. Also Ton could you upload the earlier sheets like the Intro and Game Over?
07-28-2012, 08:09 AM
07-28-2012, 08:20 AM
Looking good =)
By the way: You're sure this combination is not used as an actual animation? ![]() Looks like it belongs to each other.
07-28-2012, 08:35 AM
(07-28-2012, 08:20 AM)Davy Jones Wrote: Looking good =) I'm sure! when you damage the duckman he flickers that frame for a second and when you kill him he goes to the one that is covered in more fire |
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