![[Image: RrE9h.gif]](http://i.imgur.com/RrE9h.gif)
This thread needs a little kick to get it started again.
Added Kick 1, Re-organized sheet, and added alternate color.
[spoiler='Sheet']
[/spoiler]
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![]() This thread needs a little kick to get it started again. Added Kick 1, Re-organized sheet, and added alternate color. [spoiler='Sheet'] [/spoiler]
It lacks power. Maybe if you make the animation quicker it'll help. Also try and remove some of the movement on the brim of the cap.
07-06-2012, 09:49 PM
Give him a bit of recoil, Have him build up before he unleashes the kick.
Also have it stop more suddenly, and hold his boot out longer.
07-06-2012, 09:51 PM
its meant to be a kick_1. its suposed to be a weak attack that can be combined.
I dunno, doesn't look very fitting for a weak attack
If it were me, I'd save it for a stronger attack, and put more power behind the animation like Battle Toads.
07-06-2012, 10:14 PM
I dunno, it looks like it'd hurt plenty for just the first kick.
07-06-2012, 11:16 PM
I'll consider doing a little more with a recoil, but I'm agreeing with Meta here. It's Kick 1. I think it can work fine for a first kick anyway; it's an exaggeration, like most of my moveset. I have something else in store for the forward kick.
As for the cap, I agree completely. I'll get to work on that in a jiffy.
07-07-2012, 06:10 PM
![]() special move 1. ![]() ![]()
07-07-2012, 06:16 PM
what's those transparent lines in some of your frames in that Heracross combo attack? teleport effects?
idk about them, but the idea is very well executed, and i like it. as for baegal's attack, i think the foot should be smaller, as this is just a simple attack. the second blow can be bigger, though. This way your attack will make more sense while being cartoony and goofy.
07-07-2012, 06:19 PM
07-07-2012, 10:30 PM
Metaru takes the lead with that special attack!
(Sorry Baegal)
07-07-2012, 11:48 PM
I'm going to go ahead and say I want in on this project. So tell me, would I be relevant enough to be in a TSR-based game?
Since, y'know, a lot of oldies here remember me from three years ago, and used me as an example of what not to do when providing critique on a sprite. (That's what I saw the last time I looked at the rules in Spriting and Pixelart.)
Sure you can be the game's Glass Joe
07-08-2012, 04:05 PM
(This post was last modified: 07-08-2012, 04:12 PM by Chris2Balls [:B].)
To do list:
-Replace my kick set, since I've been moving my attacks around. -An entrance animation -Tweaking the blur frames for the thousand fist move -Finish the Cat House level
07-08-2012, 04:11 PM
I have a feeling that that was intended for a different topic.
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