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03-31-2012, 07:57 PM
(This post was last modified: 04-01-2012, 02:44 PM by DecaTilde.)
Remember watching Cartoon Network from June 2008 to May 2010? Remember the theme that they used to have at that time before the rebrand? That theme was called "Noods", produced by Capacity, Crew972, and Cartoon Network, and based on Munny by Kidrobot.
I managed to create a model of a Nood through Blender. .OBJ and .MTL formats are available at the time.
And here's a tag to go with it.
UPDATE: Spread the arms out and added model texture and .DAE file.
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04-01-2012, 02:42 AM
(This post was last modified: 04-01-2012, 02:43 AM by TGE.)
Looks totally great dude!

But why didnt you make a simple texture? For example untextured models don't always show up right when rendering, They get painly bright.
And It would be easier if you spreaded the arms abit more so it will be easier to rig
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Thanks, TGE.
It's done.
If Cartoon Network does a sequel to
Punch Time Explosion XL, maybe they'll add the Nood as a playable character.
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nice
now if only we had more things to put in the cartoon network customs section
like T.O.M. and the Absolution
Sara and some of the others. Moldar, Space Ghost.
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(04-05-2012, 06:48 PM)valforwing Wrote: nice
now if only we had more things to put in the cartoon network customs section
like T.O.M. and the Absolution
Sara and some of the others. Moldar, Space Ghost.
Well, I am working on a model of
Foster's Home for Imaginary Friends character Eduardo. Maybe, if I get it done, I'll post that model as well.
And the logo in the tag? I worked on it with Blender as well. I'll post it soon, too.