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04-08-2012, 09:27 AM
(This post was last modified: 04-08-2012, 09:28 AM by Roxas358.)
(04-08-2012, 08:10 AM)AllenSword Wrote: Quick question. I finally downloaded luigi, but when i import him into blender, he doesn't have any textures applied to him when i click view with materials. The dae looks fine, so what am I doing wrong?
It seems the file doesn't apply the textures to the model. I noticed it had sections like this:
<effect id="Effect2" name="pc02_eye_0_
tga">
But changing all of the tga to png still didn't fix the problem. So there must be something else that isn't right.
Noesis seems to read the textures, but after re-exporting him and fixing the DAE, I still don't get anything.
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They have TGA as their referenced name; changing the filenames in the texture list at the top should have fixed it.
I'll check it in Maya/3DSMax when I get home; Blender's DAE import with textures has never worked for me in the past.
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Small Update!
[spoiler=Dolphin]
Dolphin[/spoiler]
[spoiler=Fishbone]
Fishbone[/spoiler]
[spoiler=King Boo]
King Boo[/spoiler]
[spoiler=Podoboo]
Podoboo[/spoiler]
[spoiler=Spike]
Spike[/spoiler]
Fixed Icons
![[Image: MP9-NPC-Shark-IconF.png]](http://i211.photobucket.com/albums/bb309/roger3245/Game%20Sprites/MP9-NPC-Shark-IconF.png)
@Roxas - the DAE opens fine for me (with no modifications) in Maya 2012...
[spoiler]
![[Image: TMP000290.png]](http://i211.photobucket.com/albums/bb309/roger3245/Screenshots/TMP000290.png)
[/spoiler]
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King Boo looks awesome! Cookies for you!!! *cookie*
(we need a cookie smiley rrrgh)
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I apologize for taking so long, but I finally got around to uploading all of these!
Well, almost all of them. I keep getting server problems when trying to download Bob-omb. You may have to reupload it. Also, the Snowman's name is "Mr. Blizzard".
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05-03-2012, 01:39 PM
(This post was last modified: 05-03-2012, 01:47 PM by senjen.)
just wondering John2K4 will you be ripping Bowser Jr's clown kart? as well as this machine he uses?
If you do could you please put .dae and the .obj with a .mtl please
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I finally got to play this game myself, and I must say there is a lot of Mario goodness in here! I'm really looking forward to seeing more from this game!
And still, I can't download Bob-omb.
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Argh I thought I fixed that Bob-Omb link once already. :p
Updated that link, should be adding more models to this tonight/tomorrow. =)
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There, finally!

Bob-omb has been uploaded.
Also, don't forget about fixing the name changes on the Mr. Blizzard thumbnail.
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Fixed Icon:
[spoiler=Diddy Kong]
Diddy Kong[/spoiler]
[spoiler=Donkey Kong]
Donkey Kong [/spoiler]
[spoiler=Angler]
Angler[/spoiler]
[spoiler=Clam]
Clam[/spoiler]
[spoiler=Crow]
Crow[/spoiler]
[spoiler=Hammer]
Hammer[/spoiler]
[spoiler=Hammer Bro]
Hammer Bro[/spoiler]
[spoiler=Huckit Crab]
Huckit Crab[/spoiler]
[spoiler=Mecha Koopa]
Mecha Koopa[/spoiler]
[spoiler=Mouse]
Mouse[/spoiler]
[spoiler=Urchin]
Urchin[/spoiler]
--
This finishes off the main characters and NPCs!
I could not find that mechanical thing in the ch_base folder, Senjen; will look around for it.
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Is the Hammer an item, or is it exclusive to Hammer Bro? If it's the latter, then I would merge it with Hammer Bro's archive.
If it's the former, then carry on.
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It's 97% Hammer Bro only, since it was in the 'char_base/NPC' folder (and not the objects/items folder). I'll merge it when I get back later today.
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Hi, another time me! ... you can upload mouse, urchin and huckit crab in .obj? please and thank you
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(05-22-2012, 07:34 PM)aardonix Wrote: Hi, another time me! ... you can upload mouse, urchin and huckit crab in .obj? please and thank you 
No. No requesting until you meet the requirements. Please read the rules~
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05-22-2012, 11:10 PM
(This post was last modified: 05-22-2012, 11:12 PM by Koopaul.)
You need a Mario expert! Those clams are called "Clampy" and the crows are called "Crowber"
Oh and the mouse is called "Scaredy Rat"