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Team Fortress 2
#16
quite hilariously, i already ripped some of these Tongue just joined, but if you want i can upload them here. they didnt come with textures, but i think they are at their highest polygon count.
#17
Neat! Which ones do you have?
#18
all classes Tongue i have some HD texture remakes (some of the bumpmaps dont match the diffuse tho) so you have something to work with. unfortunately, they are FBX so i hope you have 3dsmax or maya. using Noesis should reconvert them if need be.
http://filebeam.com/c979f1547a67fe2450c1b798fedac417
#19
Well, I'm joining your ripping party Tongue

I need some help with the Green normal maps though, for now I just splitted the channels.
#20
Hate to tell ya, but Saxton Hale is not an official, Valve-made model, so therefore it can't be accepted...
#21
Hmmm someone told me it was... rrrr nvm.
(04-13-2012, 03:31 PM)Random Talking Bush Wrote: Hate to tell ya, but Saxton Hale is not an official, Valve-made model, so therefore it can't be accepted...


OK, now that's over with I'm going to show RTB something that looks horrible and I don't know how to fix it.
[Image: hhhprev.png]
Oh, I forgot Tongue Here are the textures that belong to him Smile
#22
Evil Pumpkin Man? Tongue
#23
(04-13-2012, 05:48 PM)Mighty Jetters Wrote: Evil Pumpkin Man? Tongue

I was working on coding that into RTD a while back. Big Grin
[spoiler][Image: TF-RTD-CT-HM2.png][/spoiler]


Hey TGE, if you'd like to help me out with this project, it would be great. Hit me up on AIM (azjohnny), Google Talk (rtd,john2k4), or Steam. =)
#24
His name is the Horseless Headless Horsemann lol
(04-13-2012, 05:48 PM)Mighty Jetters Wrote: Evil Pumpkin Man? Tongue


Also, how do I port like Saxton Hale to Soldier? Because he is based on a soldier but his weapons are in the middle of his body.
#25
Why don't I get replied? lol

Anyway here are some weapons. I actually had more to do but they all missed textures that I couldn't find.

[Image: tf2a.png]

[Image: shotgunicon.png]

[spoiler=Preview]
[Image: shotgunprev.png]
[/spoiler]

[Image: fireaxeicon.png]

[spoiler=Preview]
[Image: fireaxeprev.png]
[/spoiler]

[Image: backscratchericon.png]

[spoiler=Preview]
[Image: backscratcherprev.png]
[/spoiler]

[Image: axtinguishericon.png]

[spoiler=Preview]
[Image: axtinguisherprev.png]
[/spoiler]

Eather way, did you know that that spy is a bloody spy?
#26
*bump*
#27
Nicely done, though I'm surprised at how few textures the weapons have.


How goes the progress on the characters, John2k4? Find the pupils yet?

Also, might I request the Engineer Buildings? I really like them. Cute
#28
I'll get the engy buildings up with next batch. Sorry for the unannounced hiatus of sorts; I'll be getting back into these (and finishing the MP9 models) very soon. =)
#29
Thought I'd give this a friendly bump since it's been two months.

@TGE: Are those all Pyro weapons? I want to make sure before I upload them. Also, could you make a new game icon? Preferably one that doesn't have text in the screenshot like that one.
#30
I'll make another game icon in a bit. =)

Those are Pyro melee weapons.
The shotgun is probably best classified as "Multi-class", since a few other classes can use it (but not all of em).


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