Posts: 1,567
Threads: 59
Joined: Feb 2012
Trophies:
Beast Ganon (Ganon.brres)
Jigglypuff (PurinR1.brres)
Puff Up (Ookikunaru.brres)
Toon Link (ToonlinkR1.brres)
Triforce Slash (Toon Link) (Triforceslash.brres)
Wolf
Landmaster (Wolf)
Solid Snake (SnakeR1.brres)
Grenade Launcher
Jigglypuff (2) (PurinR2.brres)
TROPHIES ARE DONE!
Claims:
Fighters:
Red Alloy (zakoboy)(Needs Re-ripping)
Blue Alloy (zakogirl)(Needs Re-ripping)
Green Alloy (zakoball)(Needs Re-ripping)
Effects:
Mario Effects
Luigi Effects
Peach Effects
Final Smashes
Mario (Mario Finale)
Luigi (Negative Zone)
Peach (Peach Blossom)
Posts: 49
Threads: 5
Joined: Dec 2011
Posts: 1,567
Threads: 59
Joined: Feb 2012
Finished!!!!
Fighters:
Red Alloy (zakoboy)(Needs Re-ripping)
Blue Alloy (zakogirl)(Needs Re-ripping)
Green Alloy (zakoball)(Needs Re-ripping)
Effects:
Mario Effects
Luigi Effects
Peach Effects
Final Smashes
Mario (Mario Finale)
Luigi (Negative Zone)
Peach (Peach Blossom)
CLAIMS!!!:
Fighters:
Mr. Game & Watch (Mesh Issue)
Yellow Alloy (zakochild)(Needs Re-ripping)
Effects:
Bowser Effects
Donkey Kong Effects
Diddy Kong Effects
Final Smashes
Donkey Kong (Konga Beat)
Diddy Kong (Rocketbarrel Barrage)
Yoshi (Super Dragon)
Posts: 49
Threads: 5
Joined: Dec 2011
Posts: 902
Threads: 27
Joined: Nov 2011
Phew! All 130 of thegameeplorer's trophy claims have been uploaded. Give me a moment to get some nourishment and I'll look at these.
Posts: 411
Threads: 30
Joined: Aug 2011
03-18-2012, 08:58 PM
(This post was last modified: 03-18-2012, 08:58 PM by josh98.)
What about my Sonic Effect's? and the List Still Doesen't Have my Mario Claim
Posts: 902
Threads: 27
Joined: Nov 2011
Now that I've had some food, I can get caught up.
@josh98: The Sonic effects are good. However, I haven't actually made any thumbnails for the fighter effects just yet, so it might be a bit before I upload it.
@Link101: Trophies have been uploaded!
@thegameexplorer: Nicely done for all of them. While you're doing those, please be sure to redo Link's Effects and Final Smash as well.
Okay, I'm done for the night.
Posts: 411
Threads: 30
Joined: Aug 2011
Ah, Ok. thanks!
Posts: 13,131
Threads: 168
Joined: Jan 2011
I've only got Lucas' PK Starstorm converted, I've been distracted. XD I am seriously gonna work on them in a few minutes though, and they'll be up tomorrow.
Posts: 1,567
Threads: 59
Joined: Feb 2012
Lizzie, you should really do the stuff you claimed. Or else you will be distracted by something else.
Posts: 13,131
Threads: 168
Joined: Jan 2011
I will when I actually have the time.
I was away for 3 days, so I had to spend almost all yesterday catching up on here. I'll do it today, for sure. Expect to see a post in a couple hours.
Posts: 1,567
Threads: 59
Joined: Feb 2012
I unclaim Mr Game & Watch. He is such a mess
Posts: 1,567
Threads: 59
Joined: Feb 2012
03-19-2012, 12:20 PM
(This post was last modified: 03-19-2012, 12:22 PM by TGE.)
Yup, here they are!
Fighters:
Yellow Alloy (zakochild)(Needs Re-ripping)
Effects:
Bowser Effects Has no effects, the files dont contain any effects.
Donkey Kong Effects
Diddy Kong Effects
Final Smashes
Donkey Kong (Konga Beat)
Diddy Kong (Rocketbarrel Barrage)
Yoshi (Super Dragon) Same as Bowser, no files.
And now I show you Link who has a frickin 19 effects in total
Link Effects
Link Final Smash
Claims:
Effects:
Zelda Effects
Shiek Effects
Ganondorf Effects
Final Smashes
Zelda (Light Arrow (Zelda))
Sheik (Light Arrow (Sheik))
Toon Link (Triforce Slash (Toon Link))
Posts: 13,415
Threads: 305
Joined: Feb 2009
Maybe it's just me, but I'd move the alloys into the enemies section. And do we have a custom models section? The modified models section looks odd in the middle of all the official game models.
Posts: 13,131
Threads: 168
Joined: Jan 2011
Well, the plan was to have the Alloys in Fighters because they technically are fighters (they could be classified as enemies, but they are not evil like SSE enemies, more like intelligent training dummies). Plus Fighters is just a blanket name that doesn't fall into the good, bad, playable or unplayable category specifically, and we do it for every other fighting game.
Also I kind of agree about the modified models.