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01-30-2012, 09:35 PM
(This post was last modified: 01-30-2012, 09:50 PM by Djinn-Boo.)
Posting a few works that I made, mostly just dragon ball. The Vegeta being strangled by Janmeba is bland in color.
Nidoran♀
![[Image: vzyc07.png]](http://i42.tinypic.com/vzyc07.png)
SSJ4 Goku vs Baby Vegeta
![[Image: 2mgqxkx.png]](http://i44.tinypic.com/2mgqxkx.png)
Majin Vegeta
![[Image: Arbokgif2.gif]](http://i155.photobucket.com/albums/s287/Flaze-2007/Arbokgif2.gif)
Arbok
![[Image: 4rz39k.png]](http://i40.tinypic.com/4rz39k.png)
Vegeta saving Goku
![[Image: mtbke8.png]](http://i43.tinypic.com/mtbke8.png)
Vegeta Strangled
![[Image: 15wjalv.png]](http://i40.tinypic.com/15wjalv.png)
Houndour
![[Image: MagmarSprite.png]](http://i155.photobucket.com/albums/s287/Flaze-2007/MagmarSprite.png)
Half-assed Magmar
![[Image: SuperBuuMunch-1.gif]](http://i155.photobucket.com/albums/s287/Flaze-2007/SuperBuuMunch-1.gif)
SuperBuu
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Dragon Ball pixel art=WIN
GOOD Dragon Ball Pixel art=SUPER WIN!!
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why does everything look traced.
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(01-30-2012, 10:11 PM)Proton Wrote: why does everything look traced.
Because it is.
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I tried to copy the pictures as best as I could onto MS Paint.
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Umm... no. That's not how pixel art works. First of all, I don't recommend MS Paint, because it sucks, and secondly, pixel art isn't about copying pictures, it's about making your OWN artwork from scratch.
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(01-31-2012, 03:27 PM)Hoeloe Wrote: Umm... no. That's not how pixel art works. First of all, I don't recommend MS Paint, because it sucks, and secondly, pixel art isn't about copying pictures, it's about making your OWN artwork from scratch.
MS Paint sucks? Huh I guess I better quit using it, oh wait, it's just an opinion. MS Paint is a perfectly fine program to use, please quit knocking every program out there it seems.
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I've never used anything but ms paint for pixelart...
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(01-31-2012, 03:27 PM)Hoeloe Wrote: First of all, I don't recommend MS Paint, because it sucks, 0/10 please see me after class
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I wouldn't listen to Hoeloe's criticism of MS Paint, Djinn-Boo. There are certain things that it can't do, such as transparency, but it still works perfectly well, and there are other avenues for implementing things like transparency anyway. I personally do all of my sprite work using it.
As for your pixel art, I would recommend trying something completely from scratch. References are absolutely okay, but not for the sake of copying to the last detail. Working from scratch, even if it doesn't turn out well at first, will help you develop your skills and maybe even your own style more than tracing will. Plus, then we can give better critiques that can help you improve.
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01-31-2012, 05:53 PM
(This post was last modified: 01-31-2012, 05:53 PM by Gwen.)
MS Paint has transparency? well transparent backgrounding at least.
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You know, you could brush up on your skills and fix your jagged linework and get rid on the black outline.
you could also use less darker colors on Vegeta to improve readability.
(MS Paint XP is the best)
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01-31-2012, 06:26 PM
(This post was last modified: 01-31-2012, 06:30 PM by Proton.)
(01-31-2012, 06:15 PM)Jawnsunn Wrote: (MS Paint XP is the best)
Vista MS Paint is best,
no contest.
Better zoom than XP (no need for that weird invisible 10x zoom but), 10 undos rather than 3 and it's default palette isn't disgusting, along with no ribbon or the 7's attempt at making it more like PS.
And Argyle, it doesn't.
Graphic Gale's alpha channel way of doing transparency makes it whatever colour was set as the alpha channel's the background in MS Paint.
Photoshop, GIMP, Fireworks etc.'s makes the background black with its magic wands.
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Ah okay, I tripped myself up there with transparency, I was thinking of background instead of what she was referring to
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