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One Piece Line To The Dreams WIP [unfinished]
#1
hi there,
this thread is about one piece line to the dreams...often called lttd.

anyway this is about the game:

Screenpack:[spoiler]
[Image: 3d981737ce2f5fe62fbb81f4c4499637.png]
[Image: 7400e48500a1d24b98abcfdb00831725.jpg]
[Image: fc1e308aec53ee299e43e63d3cf99be7.jpg]
[Image: stillnogood.jpg]
[Image: 660147465935c2aedc0c6f2744e0b5bc.jpg]
[Image: cbac982c2219cc14735fd02b7040a27f.jpg]
[/spoiler]

Gameplay: check out our channel
http://www.youtube.com/user/OnePieceLTTD?feature=mhee

Screenshots:
[spoiler][img width=640 height=359]http://fc05.deviantart.net/fs70/i/2010/346/a/e/new_lifebars_by_garp1991-d34r5wg.jpg[/img]
[Image: clashable_punches_by_garp1991-d38h0cg.png]
[Image: 55d31a41b56c3a05e13d20c5b0bc5b40.jpg]
[img width=640 height=479]http://neuropod.net/imagehost/uploads/5f365bd25ee1bec7f270d63ac47b8069.PNG[/img]
[img width=638 height=480]http://neuropod.net/imagehost/uploads/722f3631d8be61db0563a61f1e91d8a1.PNG[/img]
[img width=640 height=360]http://neuropod.net/imagehost/uploads/17785ad6676e44e32d69c0472ef561b4.jpg[/img]
[Image: Jet_Stamp.jpg]
[/spoiler]

Systems:
-plattform stages
-clashes
-ability "shop" where you can upgrade your attacks. you earn money by winning fights.
-this is something thats not planned for the demo (which will contain 6 characters...viewable at the screenpack screens):
online mode is planned for the first beta release. you sure ask yourself how those features are possible....
we combine game maker with mugen 1.0
-the coding concept is made by gamer xp ... it references tohou and melty blood. gamer xp is our coding leader.
-the game will go hd at beta 1 the demo will be 640x480
lookin forward for your replys
garp and the lttd team
#2
thanks - the problem is just that the amount of work is way more than we expected. we need renders for each character - means we had to recrute a line artist. gokusamir is drawing the renders for the select screen for example. the sprites of gigant battle aren't that smooth - thats why we decided to make these add ons. we got even more add ons - for our clash system for example. then unique palettes - to make multiple palettes (gigant battle uses some colours multiple times which is why we have to recolour all spritesheets) and so on. not even talking but the coding part - it s hard to find someone who is able to code the way we need it. to be honest we only got 2 coders.


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