04-14-2012, 11:54 AM
...amazing. I love your music. So much. I had no idea you could compose. In fact, I'm trying to compose some music. It's not that good, though.
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[In development] THE FIGHTERS RESOURCE progress thread
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04-14-2012, 11:54 AM
...amazing. I love your music. So much. I had no idea you could compose. In fact, I'm trying to compose some music. It's not that good, though.
04-15-2012, 06:58 PM
![]() 100%'d jetters' sheet. Robo9 will be next (obviously the cape is missing in a lot of frames; feel free to make them, if you want. I'll be working on other characters)
04-15-2012, 08:18 PM
Ohmigosh
FINALLY!!! The bunnies are so adorable! ILU Gors-san. ;~;
04-19-2012, 08:23 AM
I've been making this project's other aspects, such as gameplay txts and music sampling, but I think those aren't as interesting, heh. I'll try making some sprites this weekend
You know you want to finally finish Jetters' cape.
YOU KNOW YOU WANT TO.
04-19-2012, 10:00 PM
i'd rather have SFXs like smoke, fire and explosions. and the hit and block markers.
04-19-2012, 11:16 PM
Considering this is TSR and all, I really feel all the sfx should be 8-bit. But, that's just me...
04-19-2012, 11:54 PM
what does 8-bit have to do with tsr at all
Doesn't every newcomer who thinks they know what 8-bit is get it completely 100% wrong?
EDIT: Either way, Gors already has some radulartastic music coming along
04-21-2012, 09:09 AM
i meant the graphic effects for those. i forgot sfx stands for sound effects.
04-21-2012, 09:38 AM
o
for some reason I was reminded of visual effects when met said sfx true bullet bros .o/
04-21-2012, 06:39 PM
04-22-2012, 11:20 PM
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04-23-2012, 01:26 AM
i'd replace that black circle at the start with a white one.
04-23-2012, 06:41 AM
That sure puts my explosions to shame.
Awesome job. |
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