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09-27-2011, 07:08 AM
(This post was last modified: 09-27-2011, 09:19 AM by Davy Jones.)
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So you're only ripping backgrounds? Or am I misunderstanding?
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He ripped a lot of characters already
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I'm doing the backgrounds first, but I've already ripped a few enemy sets + Cornet's fourth outfit (WIP). This is what I've got so far, too bad there is no accurate monster list on the internet:
http://img855.imageshack.us/img855/9136/enemies2.png
http://img832.imageshack.us/img832/7588/...ounds2.png
http://img38.imageshack.us/img38/9349/ba...ounds1.png
http://img233.imageshack.us/img233/5567/battlebakr3.png
http://img99.imageshack.us/img99/3844/bb4d.png
http://img545.imageshack.us/img545/8523/enemies.png
I will also do all the dolls and put them on a single sheet, but at the moment I'm more interested in Star Ocean 2. This one is probably the easiest rippable game for PSX.
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All uploaded! Looking forward to seeing more stuff, this game is depressingly under rated.
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Too bad the DS version got shitty rushed translation and the original release is mostly unknown. I mean, it was almost like playing a Disney RPG, with all this music
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09-29-2011, 02:27 PM
(This post was last modified: 09-29-2011, 02:30 PM by Davy Jones.)
The PSX translation was perfect, why did they do that? Btw, the DS version has worse graphics and crashes at some points in the game (Ice Temple Grave & Snow Herb).
http://img193.imageshack.us/img193/236/srestaurant.png
http://img849.imageshack.us/img849/307/wonderwoods.png
There are also two pirate ships left, but first I'm doing Frogburg Castle and the rest of Mothergreen Castle.
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And they didn't had the music translated. I think it was pretty good at the time and for that small budget hey had (seemed to be a small-budget translation)
I read they WEREN'T going to bring Rhapsody DS to US, but the fans started flooding their e-mail and they went all "heck, why not?"
Those are the initial areas, right? Backwards job
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09-29-2011, 06:59 PM
(This post was last modified: 09-30-2011, 05:06 AM by Davy Jones.)
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09-30-2011, 05:19 AM
(This post was last modified: 09-30-2011, 05:22 AM by Davy Jones.)
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The two pirate ships are done:
http://img97.imageshack.us/img97/5760/wh...tructi.png
http://img684.imageshack.us/img684/2363/whalebuster.png
Last background sheet: Beauty Castle. Maybe I'm doing the two basic dungeons too, but I'm really not sure.
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Why you don't just put all the dungeons tiles in one big sheet or something? They ARE so much alike +_+
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09-30-2011, 04:23 PM
(This post was last modified: 09-30-2011, 04:23 PM by Davy Jones.)
The dungeons' recolours are not in the VRAM, it's simple screentone which doesn't affect the character sprites.
I guess three sheets are ok -> Generic Cave, Generic Tower/Temple & Beauty Castle with its unique dungeon design.
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http://img192.imageshack.us/img192/6594/...castle.png
Luckily, there was a complete low-quality rip on vgmapper. Therefore I'm sure these are all of the rooms.
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10-01-2011, 07:37 AM
(This post was last modified: 10-01-2011, 08:38 AM by Davy Jones.)
The final boss:
http://img827.imageshack.us/img827/6097/...weapon.png
Can't find the SFX for his nozzles, if anyone thinks he has more luck:
http://www.mediafire.com/?66y1qs62qzcq7tv
The SFX for his attacks are all on 64/499, btw.