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Trying a style that is not overused
#1
[Image: bof_4___dragon_quest_slime_by_neslug-d30yx0m.gif]

Breath of Fire 4 X Dragon Quest. Specifically, the palette and reference I used was the Eye Goo sheet.

I might make more characters from different series in this style, it's great practice.
#2
YOU ARE AWESOME

THAT IS ALL
#3
idk, the face looks misplaced

but awesome animation as always!
#4
Misplaced? Care to elaborate Gors?
#5
The face does look slightly misplaced, I think it's the eyes, but
ITS BEAUTIFUL.
#6
the close eye is a bit too far down and they both jump pretty far in certain parts of the animation
#7
(10-17-2010, 06:26 PM)Cure For Cancer Wrote: the close eye is a bit too far down and they both jump pretty far in certain parts of the animation

Hmm really? The close eye was originally one pixel higher but as I tried setting it into an isometric grid it didn't look quite right. Did you see the ref I linked to in the first post?

[Image: slimeeye.png]

I moved the eye up one pixel. Cue voting, #1 or #2.
#8
I think if the mouth was a little more to the right to be more centered between the eyes.
#9
I'm not sure if you noticed from the 1x scale picture, but the mouth itself goes a few pixels beyond the pink tongue.

[Image: slimeface.png]

No shading version.
#10
thanks now i see that, also i vote #2
#11
Badass. And #2.
#12
(10-17-2010, 06:58 PM)Neslug Wrote: I'm not sure if you noticed from the 1x scale picture, but the mouth itself goes a few pixels beyond the pink tongue.

[Image: slimeface.png]

No shading version.

Then try to make it more noticeable.

Also #2
#13
2.

but i'd move the right eye 1px down.
#14
[Image: bof_4___dragon_quest_slime_by_neslug-d30yx0m.gif]

Moved the right eye down by 1px and touched it up a little to look better.
#15
Awesome work. And consider that 'douch' removed.


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