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WOAH SHIT
#1
Because like any of you would have clicked on this if it said "Mecho Tales - Map Screen."

[Image: map_wip.gif]

http://www.pixeljoint.com/pixelart/56341.htm

Guess which game this is paying homage to? Go on, guess.

Map Screen for World 1 of Mecho Tales. Currently planned for PSP, PC, Mac and iPhone. Thanks to Tyvon for giffing this for me.

If you're on twitter, please follow the game http://twitter.com/MechoTales
#2
i think it looks way too much like smb3

but its nice
#3
i like the walk, although it looks too much like it's tossing its arms back.
#4
bab why are you doing recolours i thought you were above that, god



(its sexy)
#5
Pretty awesome. Looks like Earthbound meets SMB3.
#6
I... I'm not really a fan of the red wobbling hills. Unless the first world takes place inside a small intestine or something.

Which might not have been your design choice (since this is contracted work, right?); but there has to be a way around that. Hills of a different colour? Making them less bulbous? Animating them more slowly compared to everything else?
#7
(10-01-2010, 10:55 AM)Badassbill Wrote: Guess which game this is paying homage to? Go on, guess.

scott pilgrim?
#8
in before ban for sprit edites

(Do you have any gameplay screenies or examples of character sprites, or is that top secret?)
#9
(10-01-2010, 01:12 PM)GrooveMan.exe Wrote: Unless the first world takes place inside a small intestine or something.

that's not a half-bad idea...




brb typing up some game ideas
#10
YES! Why aren't there more games that take place inside the body...

Oh and this is a nice too Babs.
#11
(10-01-2010, 10:13 PM)NorskSengirDev Wrote:
(10-01-2010, 01:12 PM)GrooveMan.exe Wrote: Unless the first world takes place inside a small intestine or something.

that's not a half-bad idea...




brb typing up some game ideas

i know a jim that has been there already.
#12
This looks awesome but the character looks super boring.
#13
Good work with this man.
Oh and I like the animated stuff unlike SMB3.
Well the overworld was animated, but not to much.
#14
it was slower to not be so distractive.
#15
this is obviously a refrence to bowser's inside story

the water is bad needs contrast


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