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Gotta Get Back~
#1
[Image: 5k3odc.png]
sah-moo-rai Jack
(watch out)

heavy work in progress, obviously
C++c
#2
Oh! Very Accurate resemblance!
All I can say right now is that his eyes look a little derped.
#3
have you tried it with celshading and no outline?
idk, i'm really not digging the outline.
nice work, tho. waiting for more.
#4
[Image: 28velis.png] [Image: 348hydf.png]

Not sure whether it's better with or without outline
also need to redo hands
also not sure how I'm gonna shade body
also comments and criticism appreciated
also
#5
you might want to beef up the grey contrast in the no-outline version

maybe also try coloured outlines?
#6
I think the outline version looks better.
#7
i vote no outline.
maaaan, this would looks swish with fluid animation.
i'm talking sub-pixel fun
#8
no outline

#9

[Image: 245hkt2.png]
I think I'll go no outline, try to emulate the show's style
#10
[Image: 2d44ed.png]
don't mind me, just making a sword and a bunch of minor fixes and stuff
#11
Image unavailable

code 010394
#12
Not really looking like a katana at the moment, just a little to wide.
#13
(09-23-2010, 10:51 PM)Gors Wrote: Image unavailable

code 010394

damn you tinypic
[Image: tNyL5.png]
does this work??
I'll fix the katana next updato
#14
I think is clothes are to round towards the bottom.
I can't remember if it was like that in the show, or if it just flat-out drags on the ground.
EDIT: The way it was in your first post is the way I remember it.
#15
[Image: 3TQGo.png]
thinner katana
less rounder bottom of cloak
c+c?maybe?


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