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on the entirety of tsr there is not one competent reference for a walking animation
everyone has some kind of limp
or a severe twitch
or a weapon that causes them to walk really fucking weird
or it's only 2 frames
holy fuck there are no good walking references
dear tsr please find me a reference of a competent walk cycle(in platformer/side view) that doesn't involve a fucking limp or hunch or walking on your hands
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(08-15-2010, 06:21 PM)MoneyMan Wrote: Luckily I had this in my bookmarks
Not such a great tutorial anyways.
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it looks pretty good to me, ceey :l
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do you mean walking or running.
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(08-15-2010, 11:13 PM)Francisco Cifuentes Wrote: http://www.idleworm.com/how/anm/02w/walk1.shtml
thanked because i was going to post this
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i dont know how you missed idleworm's walking tutorial at all, unless its not what you're looking for
then what would you be looking for.
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something that isnt really cartoony and exaggerated and using an odd number of frames like that walk is
i didn't miss it, I just didn't want to use it because its impossible to get a decent point of reference for how a /normal/ walk would look when using something that is literally one of the most extreme possible ways to make a walk
regardless, manning's tutorial helped me with the problem anyways