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Rabid's Ramshackle of Random Renderings [DIGITAL ART]
#76
looks like a mix of the yoshi in paper mario 2, wargreymon, and a tiny bit of godzilla
#77
is that a good thing?
it's croconaw Shy
#78
oh shit that is totally a croconaw


*embarassed*
#79
[Image: slashack.png]
character design skills: nil

a lot more to change
#80
Jeebus..you are great at 3-D modeling. I wish I was good at that as you are. I'm curious, how do you apply your textures to your models? I've been having hell with that and getting confused on what to do : x

Btw, latest character design= friggen incredible Heart
#81
(11-13-2010, 03:43 PM)Murderbeard Wrote: [Image: slashack.png]
character design skills: nil

a lot more to change

It's a little too crowded, imo. If you're thinking of drawing this character repetitively, you're going to have a LOT of trouble. It's just too complicated, what with the hat/head whatever, I mean you even put snakes/snake drawings on the back of his tibia covering plate.

He looks otherwise very original, my point is that you maybe tried to force on that too much.
#82
that concept design changed so much that it kept nearly nothing from that sketch.
more on that later.

[Image: doodp.png]
doodal

and now to sleep
#83
[Image: whodat.png]
well!
who could this be?
#84
is it
[spoiler]Frosty![/spoiler]
#85
it will make sense once you look at the cone as on his head Big Grin
EDIT: and once i texture it hurr
#86
I know who it is silly
#87
FMAAAAAAAAAAAAAAAlphonse
#88
[Image: whodat.png]
everything's wip until i say so k
#89
You need to post more because you are awesome.
Al's helmet looks a smidge wide to me, but that's probably nitpicking :V

If you do the whole suit of armour we will be bros 4 lyfe.
#90
no, i think you're right, because i had to narrow it a bit towards the end of that wip.
i think i better just draw ortho images of the pieces, make my life easier. O_O


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