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[GAME][IN DEVELOPMENT] - Conquer all Time
#16
Kinda reminds me of Terraworld..(a really small MMO)
#17
Back from a two day adventure. Before I left I created a variation of the fire pick, started on the lightly armed guard facing forward (I'm not looking forward to creating the other directions) and I have an idea for a gold pick.
#18
id say you have a good base system going here but the graphics (obviously) need work. which again is why your here. ill keep a look out to see if this is going anywhere and might help a lil
#19
What is this Stendhal thing I keep seeing?
Is this running off an engine you didn't create?
#20
yup, just looked it up. most of the screenshots use the same graphics even

http://arianne.sourceforge.net/?arianne_...al#screens
#21
Here is a sample of what I have done so far.
[Image: SamplePicture_1.png]

The guy could use a little bit of work, but I am content until I finish his other directions.
#22
Might I suggest posting that in sprite discussion for crits?
#23
Fair enough. I will post my sprites after doing a couple of additional pickaxes or tomorrow as they are now.

[Edit] Posted my sprites as they are. [/Edit]
#24
looks good magiksage =)

and yes guys, I am using an engine called arianne, the same engine Stendhal uses
#25
Where is everything located? The starting area is really unfinished. I go down the stairs, and get to an unfinished cave.

Are there any towns or NPCs or anything yet?
#26
it looks like tibia.

and tibia is shit.
#27
I haven't been reporting much the last while, but I have been working on retooling the pickaxes.

[Edit] August 9, 2010::
These are the best of my retooling. I've only worked on the basic pickax so far. I'll work on the fire and gold pickaxes later.
[Image: Assets--Pickaxe_1.png]
#28
thanks magiksage, and the first post has been updated with new info
#29
You're welcome. Some of your numbers from the 1st post have turned into smiley faces.

"daggers, swords, long-swords, and scmitars of these metals:
Netite: R:126 G:73 BCute0
Aretite: R: 126 G:113 B:103
Eimorite: R:160 G:122 GCute1"

I created two variations of the fire pickax (of which you will need to decide is better for your game) and created a new golden pickax. I will release a "best" and "simple" version of the pickaxes once I get the assets organized.

[Image: Assets--Pickaxe_2.png]
#30
cute face is : 3

and why is the gold pickaxe in a different position? and it doesnt look really gold and shiny.


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