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A Freezing Block of Ice
#31
Okay, I'll remove the pixel on the eye. (That bothered me too.)
What's hurting the readability on the arm? Should I make the limbs brighter?

EDIT:Gonna just leave this overnight:
[Image: miniiceman.png]
#32
i'd make those thruster's flames flicker instead, otherwise they'd look like ice cones coming out of your butt :V
#33
I know you guys don't like me doing Mario Sprites but:
[Image: mariothingy.png]
Do you have anything to say about this?
#34
why do you keep including that tongue block and the face block
what are those
#35
(08-02-2010, 10:37 PM)Vipershark Wrote: why do you keep including that tongue block and the face block
what are those

In Super Mario Brothers Deluxe, I think there were two blocks like that in Versus mode.
#36
it's shiny as hell

the face blocks are too messy because you overshaded them though



but please, make something else. I really liked that Kaio pixelart because it was unique :o
#37
(08-03-2010, 06:25 AM)Gors Wrote: it's shiny as hell
the man really likes its bling bling yo!
#38
What about making thing more simple? Your NES SSB sprites are one of your best, while in the others, the shading effects are overused.
#39
Well then I guess I could just finish my Mario stuff at MFGG and do the others here.
But, before that...one last update!:
[Image: luigiwalkfinal.gif][Image: mariowalkfinal.gif]
[Image: supermariobrosdeluxerem.png]
EDIT: Whoops, forgot to fix the coin...
#40
too shiny

Mario isn't made of porcelain and clothes aren't metal, tone this shine down.
#41
What Shine? Would it help if I put less Contrast?
#42
yes

try playing with the colors, the sprite is actually good though
#43
[Image: mariocolorcomparison.png]
#44
The one in the middle looks the best, the sprite on the right is way to light
#45
why are you shading these so much

they're not even 16x16 and you're using a million billion colors


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