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Super Scribblenauts
#1
Controls are fixed, shitloads of objects and adjectives added so now you can actually have an "orange cat" for example, instead of getting a black cat all the time when trying to spawn a certain colored cat. And some other stuff.

http://ds.ign.com/articles/109/1095753p1.html (yes I went to IGN)

I honestly liked the first one. This one looks a LOT better.
#2
This looks pretty sweet. Big Grin
#3
Woo! Can't wait to have more battles between Cthulu and maybe Barack Obama.
#4
I'm pretty damned excited about this.
#5
Hopefully they've improved the interactions between objects. One of the early levels has an angry bee you have to subdue. I spawn a bee keeper and somehow the bee is able to attack the bee keeper and kill/stun him. WTF?
#6
I hope they improve how weapons work too. Every gun in the first one is basically the same, an SMG fires exactly the same as a Sniper Rifle. Also melee weapons kinda suck against hostile NPC's.
#7
I hope they add godzilla in this one

though from what it looks, I'm getting a better impression then I had with the first one.
#8
I wish they'd get whatever permission they needed to put Nintendo characters in it.
#9
it would be cool if they had an actual story campaign instead of a bunch of super easy puzzles you will never play, but this looks p. sweet
#10
(06-10-2010, 01:28 PM)Colton. Wrote: Controls are fixed

holy shit day one purchase for me




i liked the first one, but improved controls? no more max jumping into pits when i try to make him get in a helicopter?


yes.
#11
pregnant jetpack
#12
adjective "tiny" totally renders the shrink ray useless ):


so yeah, now you can control Max with the D-Pad and the B button makes him jump.
yeah i don't care what they add now I HAVE to buy this game >:


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