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Speed rip:
http://img530.imageshack.us/img530/3916/lionheadtop.png
I would need a running Walk through walls-code for the rest of this dungeon, because there is one floor which changes his look due to some switches. I can only hope that the guys from http://pec.duttke.de/ will add this cheat in one of their next updates for the code list.
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I'm through, hell what a great game 
One of the best RPG's I've ever played, pretty oldschool gaming with charming characters and fantastic story.
mh, I think the next project in the future will be Wild Arms =)
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Wow, all done? Awesome stuff.
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04-06-2010, 08:56 PM
(This post was last modified: 04-06-2010, 08:57 PM by Davy Jones.)
uh, I found a last bonus dungeon near Horam (Brave Labyrinth):
http://rpg-home.lunar-net.com/lunarweb/l...index.html
I think I will visit this place anyway. Maybe the game is over, but not exploring the last possible secrets in this game.
Besides that, I want to rip something more from the game:
Blue Dragon Cave Enemies :
http://rpg-home.lunar-net.com/lunarweb/l...ster22.htm
Zophar's Keep Enemies:
http://rpg-home.lunar-net.com/lunarweb/l...ster30.htm
Lost Labyrinth Enemies:
http://rpg-home.lunar-net.com/lunarweb/l...ster35.htm
Borgan (at the moment, he's halfway done):
http://rpg-home.lunar-net.com/lunarweb/l...boss12.htm
Phantom Sentinel (he has only 8 poses):
http://rpg-home.lunar-net.com/lunarweb/l...boss19.htm
Star Dragon Tower:
http://rpg-home.lunar-net.com/lunarweb/l...geon37.htm
Worldmap (halfway done):
http://rpg-home.lunar-net.com/lunarweb/l...eb/map.htm
+ the Battle Backgrounds #4, that's it. Do not wonder about the "false" names on the site, this guy had a japanese version.
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Maybe I should have entered the Brave Labyrinth as the first, because the Hero Talisman boosts my power. hm, whatever... here are the last Battle Backgrounds:
http://img357.imageshack.us/img357/7508/bgs4.png
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This is awesome, keep it up, and I can't wait to see the finished sheet of Borgan.
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04-08-2010, 06:42 PM
(This post was last modified: 04-08-2010, 06:43 PM by Davy Jones.)
Updated sheet, Pentagulia Shrine:
http://img138.imageshack.us/img138/1913/...shrine.png
@Carpaccio:
It will takes his time, at the moment I'm very lazy =/
Current status (WIP):
http://img717.imageshack.us/img717/5733/borgan.png
As you can see, Borgan himself is completely done. Only his magic and these weird skulls are left~
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04-11-2010, 10:11 PM
(This post was last modified: 04-11-2010, 10:15 PM by Davy Jones.)
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I organized the enemy tilesets as sheets.
[spoiler] ![[Image: l2ebc__enemy1-4.png]](http://i560.photobucket.com/albums/ss42/The_Deathbringer/l2ebc__enemy1-4.png) [/spoiler]
[spoiler] ![[Image: l2ebc__enemy2-4.png]](http://i560.photobucket.com/albums/ss42/The_Deathbringer/l2ebc__enemy2-4.png) [/spoiler]
[spoiler] ![[Image: l2ebc__enemy3-4.png]](http://i560.photobucket.com/albums/ss42/The_Deathbringer/l2ebc__enemy3-4.png) [/spoiler]
[spoiler] ![[Image: l2ebc__enemy4-4.png]](http://i560.photobucket.com/albums/ss42/The_Deathbringer/l2ebc__enemy4-4.png) [/spoiler]
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Some are useful (Meribia Sewers, Burning Azado) and others are shitty assembled (Brave Labyrinth, Lost Labyrinth), it's the same as in Lunar SSSC. Nevertheless, easy rips & good work, Deathbringer
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I got the Walk Through Walls cheat working, the full code listing had Joker Commands to turn on and to turn off.
These are the codes to turn it on:
80025C82 1000
80025DCA 1000
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04-13-2010, 03:23 PM
(This post was last modified: 04-13-2010, 05:00 PM by Davy Jones.)
oh my god it works!
bear me some kids you bastard, I love you
Time to re-rip Pentagulia, I will do it right now!
This demands a new Icon:
http://img408.imageshack.us/img408/3330/...aouter.png
The sheet is now 100% complete, wonderful
I will re-rip my other sheets as well:
- Black Fiend's Lair
- Lionhead Top
- Nall's Hideout
- Taben's Peak
- Goddess Tower Outer
- Althena's Spring
- Blue Spire Entrance
- Nota Bridge
- Dragonship "Destiny" Inner
- Neo-Vane Inner & Outer
But this time I think I will make a full package when they are all done.
@Deathbringer: I know it's possible to delete the enemies from the map, is there also a code for the NPC's? I could rip extremely fast through all cities with such a cheat.
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Unfortunately, there are no codes to rid of NPCs.
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Then I will do the dungeons first~
With the "No Enemy"-code, they're a piece of cake.
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