Important Announcement
Forum has been made read-only. Please click here for more information or here to return to The Spriters Resource.

Lunar 2: Eternal Blue Complete
#76
Do you intend to assemble these sheets? Because I'm not sure if you are playing the game or just only ripping from some data files:
Deathbringer Wrote:And I'm ripping from DATA.PAK.

Edit
Deathbringer Wrote:I never said anything about assembling
I'm just wondering, you've assembled the Assassin pretty well.
#77
1. I've been ripping the data files. And unless they're simple enough that I don't need to play, I'm not going assemble the really complicated stuff.

2. Assassin was pretty easy since it didn't require layering.



Oh I looked at Silver Star Story Complete and none of the files were helpful.
#78
yep, my SSSC enemies (except the bosses) are as bad as all the other unassembled sprites on TSR, it's a mess. With this rip project (EBC) I decided that I will never rip such parted sprites again. And as a result, I've ripped only three enemy sheets so far from this game.

But I'm happy that they are all complete, thanks to Animget & XNview
#79
I didn't mean they were parted, I mean they were compressed.
#80
I'm not quite sure if I understand your problem~
Do you talk about existing sheets or data files from SSSC?
#81
Data files.
#82
If you need some savestates from a special place, feel free to ask.
-------------------------------------------------------------------------------------------
WIP, Battle Backgrounds #4 (probably the last set):
http://img682.imageshack.us/img682/7508/bgs4.png
7 of them are placeholders.

Which bgs are still missing?
- Goddess Tower
- Serak Palace, boss fight
- Zophar's Keep, boss fight against 3rd form
- Star Dragon Tower

At the moment I could enter the Star Dragon Tower, but I want to get through the last bonus dungeon, the Lionhead. Heck, the enemies are very tough but I want to know what's on top of this area.
#83
Another WIP, my biggest map ever (3,8 MB):
http://img69.imageshack.us/img69/5051/weltkarte.png

It's the complete overworld of Lunar.
#84
Have you tried using that walk through walls cheat? That could be used on the overworld itself.
#85
Sadly, there is only one walk thru walls-code for this game in the whole internet:

http://cheats.codetwink.com/psx/view/1445/11/
InfiniteMoney and RunInfinitely are working, but just this single code... ARRGH. I've used the PEC (psx emulation cheater), but nothing happened.

This is also weird:
http://cheats.codetwink.com/psx/view/1445/
Quote:Cheats By
Code Master
Cheat Device Used
Codes made & tested on version 3.2 cheat device
I've never heard of this "cheat device" and I really can't find a proper download link for this cheat engine.
#86
3 new sheets:

[Image: goddesstoweroutericon.png]
http://img697.imageshack.us/img697/8025/...router.png

[Image: goddesstowerinnericon.png]
http://img694.imageshack.us/img694/18/go...rinner.png

[Image: goddesstowerstairsicon.png]
http://img340.imageshack.us/img340/6955/...stairs.png
#87
Looking good!
#88
Thanks, could you also add "Battle Backgrounds #3" from the previous site in this thread? Smile
#89
Got it.
#90
All 23 bromides from Lunar 2: Eternal Blue Complete (SSSC had only 13).

[Image: bromides1icon.png]
http://img541.imageshack.us/img541/2349/...mides1.png

[Image: bromides2icon.png]
http://img146.imageshack.us/img146/1075/...mides2.png

[Image: bromides3icon.png]
http://img576.imageshack.us/img576/7153/...mides3.png

[Image: bromides4icon.png]
http://img163.imageshack.us/img163/3974/...mides4.png


Forum Jump:


Users browsing this thread: 1 Guest(s)