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Paper Jam Boy
#1
[Image: nwaii1.png]

My personal favorite character from Pearls Before Swine. I do need to add a tail and cape C+C?
#2
The facial expression could be a bit closer to the ref.
#3
[Image: lfatt.png]

Any better at all? Original left for reference.
#4
Its the eyes that make the sprite and ref look different. Although yes, you did improve the snout.
#5
[Image: dzufwj.png]

Any better at all?
#6
edit- round off the back of the eye more.
Aside from that, the palette on the head is purple, when it should be dark bluish.
#7
[Image: so64qb.png]
Any better?

And I purposely made the dark blue into a purple.
#8
No.
Here, I made an edit.
[Image: paperjamboy.png]

Fixed the eyes, and moved the pupils closer to the middle to give his eyes that "blank" look.

The eyes are the correct shape now, but I can't get him to look angry with the available space. I need maybe one more pixel between his eyes and the sheet of paper to make him actually have angry-looking eyebrows.
#9
Here's an edit:
[Image: k0h7hc.png]
#10
[Image: 24welfn.png]

I think I relied on Sengir's a biit to much :/
#11
Don't forget to move the pupils to the middle of his eyes. They always have a "blank stare" look in pearls before swine.
#12
Well Im only going to have the blank stare during his triumphant pose, shown in his ref. The current pose shows him trying to actually concentrate.
#13
wait, is this for mugen?
#14
No, but something to help me learn MMFD.

Since I'm having trouble coding a fighting game I thought going back to codingplatfotmers and beat em ups would help me learn.

Mostly since the coding I tried for the fighting engine didn work
#15
his hat on your sprite says "PBJ", when the ref says "PJB"

:/


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